Age | Commit message (Collapse) | Author |
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There is one remaining warning about 'maxPriority' being set but
not tested in one of the loops in _sfRethinkSoundDrivers(), but
I'm uncertain about that one. Looks like it could be an actual
engine bug.
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Conflicts:
engines/tsage/ringworld_scenes1.cpp
engines/tsage/ringworld_scenes5.cpp
engines/tsage/tsage.h
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all
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Turns out params.depth == 0 is the same as == 1
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_sfRethinkVoiceTypes
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_sfRethinkVoiceTypes
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This should correctly handle re-enabling the cursor when restoring savegames.
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For some unknown reason, the CD version introduced a one pixel Y difference for dialogs.
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This matches what was done in the Ringworld CD version
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the CD version of ringworld)
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sequence is clearly identified, for potential future fix.
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the Stasis Box
Also present in the original!
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