Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-05-27 | TSAGE: Bugfixes for sound de-initialisation | Paul Gilbert | |
2011-05-27 | TSAGE: Bugfix for loading savegames directly from the launcher | Paul Gilbert | |
2011-05-27 | TSAGE: Bugfix for saving game in scene #4025 | Paul Gilbert | |
2011-05-27 | TSAGE: Bugfix for using lift after restoring a savegame in scene #2320 | Paul Gilbert | |
2011-05-26 | TSAGE: Updated the separation of fields from the Sound class to the ↵ | Paul Gilbert | |
trackInfoStruct structure | |||
2011-05-25 | TSAGE: Add scene description in scene groups 8 and 10 | strangerke | |
2011-05-25 | TSAGE: Cosmetic modification, for consistency | strangerke | |
2011-05-25 | TSAGE: Add a couple of comments | strangerke | |
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-25 | ALL: analyse -> analyze | Matthew Hoops | |
2011-05-25 | TSAGE: Silence another (incorrect but still annoying) uninitialized var warning | Max Horn | |
2011-05-24 | TSAGE: Fix bug "Scene 2320: If you try to activate the flycycle, [...] the ↵ | strangerke | |
game becomes unresponsive.". Also fix an animation bug related to display priorities | |||
2011-05-24 | TSAGE: Fix bug "Scene 2100: If you sit down at Quinn's console and then get ↵ | strangerke | |
back up again, his walk animation gets screwed" | |||
2011-05-24 | Merge branch 'tsage_sound' of github.com:dreammaster/scummvm into tsage_sound | Paul Gilbert | |
Conflicts: engines/tsage/core.h engines/tsage/ringworld_scenes1.cpp engines/tsage/ringworld_scenes10.cpp engines/tsage/ringworld_scenes2.cpp engines/tsage/ringworld_scenes3.cpp engines/tsage/ringworld_scenes6.cpp engines/tsage/ringworld_scenes8.cpp engines/tsage/sound.cpp engines/tsage/sound.h | |||
2011-05-24 | TSAGE: Added some extra code for volume control and start on rethinking ↵ | Paul Gilbert | |
voice types | |||
2011-05-24 | TSAGE: Further sound driver installation logic | Paul Gilbert | |
2011-05-24 | TSAGE: More code for installing sound drivers | Paul Gilbert | |
2011-05-24 | TSAGE: Implemented more _sf methods | Paul Gilbert | |
2011-05-24 | TSAGE: Implemented more SoundManager methods | Paul Gilbert | |
2011-05-24 | TSAGE: Bugfixes for extracting sound data properties | Paul Gilbert | |
2011-05-24 | TSAGE: Implemented a lot of the SoundManager methods | Paul Gilbert | |
2011-05-24 | TSAGE: Implemented the methods of the Sound class | Paul Gilbert | |
2011-05-24 | TSAGE: Added fields for the Sound class | Paul Gilbert | |
2011-05-24 | TSAGE: Implemented the code for the ASound class | Paul Gilbert | |
2011-05-24 | TSAGE: Created stub classes for ASound and Sound, and reworked engine to use ↵ | Paul Gilbert | |
proper named methods | |||
2011-05-24 | TSAGE: Added some extra code for volume control and start on rethinking ↵ | Paul Gilbert | |
voice types | |||
2011-05-23 | TSAGE: Remove redundant semicolons | Max Horn | |
2011-05-22 | TSAGE: Fix bug "Scene 4150: Using the duck produces the message, "You don't ↵ | strangerke | |
need to use your stunner,[...]" | |||
2011-05-22 | TSAGE: Fix bug "Scene 2100: Examining the middle console triggers an ↵ | strangerke | |
assertion: "./engines/tsage/globals.h:84: bool tSage::Globals::getFlag(int) const: Assertion `(flagNum > 0) && (flagNum < 256)' failed."" | |||
2011-05-18 | TSAGE: Further sound driver installation logic | Paul Gilbert | |
2011-05-18 | TSAGE: Fix several glitches in scene 4000 | strangerke | |
2011-05-18 | TSAGE: Fix bug in scene 2280 (when picking up left boots) | strangerke | |
2011-05-18 | TSAGE: Fix a serie of bugs in scenes 4045 and 4000 | strangerke | |
2011-05-17 | TSAGE: Name the RandomSource | Max Horn | |
2011-05-16 | TSAGE: Fix graphics button behaviour (slightly hackish) | eriktorbjorn | |
Don't rely on event.mousePos staying the same throughout the loop. This makes sure the button stays highlighted for as long as the mouse button is depressed, unless the mouse is moved off the button. The calculation of mousePos is slightly hackish. It should probably use a GfxManager object for that, but this will do for now. | |||
2011-05-16 | TSAGE: Added support for handling keypresses in the Game classes. Separated ↵ | Paul Gilbert | |
logic for full game versus demo into the respective Game classes. | |||
2011-05-16 | TSAGE: Changed demo quit dialog to correctly handle ESCAPE and ENTER keys | Paul Gilbert | |
2011-05-16 | TSAGE: Bugfixes for dialogs correctly handling ESCAPE and ENTER | Paul Gilbert | |
2011-05-16 | TSAGE: Implemented the Exit dialog in the Ringworld demo | Paul Gilbert | |
2011-05-16 | TSAGE: Fix for crash when hiding cursor in Ringworld demo | Paul Gilbert | |
2011-05-16 | TSAGE: Fix bad palette in the Fleeing planet cutscene | eriktorbjorn | |
It was using out-of-bounds data to manipulate the palette, and a missing break caused it to change palette again immediately. Still, even after this change I had the impression that the temporary palette was visible for a bit longer in DOSBox. Could be my imagination, though. | |||
2011-05-16 | ENGINES: Unify engine names | Thierry Crozat | |
This unifies the engine names in MetaEngine::getName() and the credits. In particular drop "Engine" or "engine" from the names when it was present and use expanded names in credits when the MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS"). | |||
2011-05-15 | TSAGE: Made some dialogs less CPU hungry | eriktorbjorn | |
The start/intro dialog, the inventory dialog and the conversation dialog now call delayMillis() in their event loop. This is consistent with how the action menu dialog already worked. | |||
2011-05-15 | TSAGE: Fix some errors in endGame(). | eriktorbjorn | |
Save slot 0 is valid. It's -1 that indicates cancelling. Also, we need to check if the user tried to quit, to avoid a nasty loop of hard-to-terminate restore dialogs. | |||
2011-05-15 | TSAGE: Ensured all scenes with custom data properly save it in the savegames | Paul Gilbert | |
2011-05-15 | TSAGE: Fixed saving problem and talking to Seeker in Scene #50 | Paul Gilbert | |
2011-05-15 | TSAGE: Add the skeletton of createScene() | strangerke | |
2011-05-14 | TSAGE: Moved scene creation into the Game class, and separated out the ↵ | Paul Gilbert | |
Ringworld demo scene creation to it's own game class | |||
2011-05-14 | TSAGE: Added skeleton game class for Blue Force | Paul Gilbert | |
2011-05-14 | TSAGE: Move the RingworldDemoGame class to the ringworld_demo file | Paul Gilbert | |