Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-03-02 | TUCKER: Use Verb enum in more places | Adrian Frühwirth | |
2018-03-02 | Add PanelState, PanelStyle and PanelType enums | Adrian Frühwirth | |
The new _panelState tells if the panel is currently in the process of being toggled between icon-style and text-style verbs and thus animated. The new _panelStyle tells wich verb-style the panel currently uses. The new _panelType tells which mode the panel currently is in: - verbs + inventory (normal) - empty (used for dialogs) - save, load, play, quit buttons - save/load savegame Also, switchPanelType() has been renamed to togglePanelStyle() and kInputKeyToggleInventory to kInputKeyTogglePanelStyle to better match the above changes. _switchPanelFlag has been dropped in favor of using the new _panelState. TODO: Store _panelStyle in savegames. | |||
2018-03-02 | TUCKER: Add CursorStyle and CursorState enums | Adrian Frühwirth | |
2018-01-31 | TUCKER: Fix dentist music in mall being played incorrectly | Adrian Frühwirth | |
2018-01-31 | TUCKER: Fix bubbles in Plugs shop | Adrian Frühwirth | |
Fixes Trac#6641. | |||
2018-01-31 | TUCKER: Clarify comment in room palette handling code | Eugene Sandulenko | |
2018-01-31 | TUCKER: Fix color cycling in submarine room | Adrian Frühwirth | |
Fixes Trac#6378. | |||
2014-03-15 | TUCKER: Use boolean instead of integer in several places | Strangerke | |
2014-03-09 | TUCKER: Fix some values assigned to _csDataLoaded | Strangerke | |
2014-03-09 | TUCKER: make _panelLockedFlag a boolean instead of an integer | Strangerke | |
2014-03-09 | TUCKER: Some more renaming | Strangerke | |
2014-03-08 | TUCKER: Some more renaming | Strangerke | |
2014-03-08 | TUCKER: Change the type of some variables to boolean | Strangerke | |
2014-03-07 | TUCKER: Some more renaming | Strangerke | |
2014-03-07 | TUCKER: Use boolean in place of integer for some members of the Sprite structure | Strangerke | |
2014-03-07 | TUCKER: Start renaming struct members to follow coding/naming conventions | Strangerke | |
2014-03-07 | TUCKER: Remove some useless modification of sprite state | Strangerke | |
2014-03-07 | TUCKER: Reduce the scope of some variables | Strangerke | |
2014-02-18 | TUCKER: Make GPL headers consistent in themselves. | Johannes Schickel | |
2011-12-02 | TUCKER: remove duplicated logic branches in locations 48 and 66 (checked ↵ | Gregory Montoir | |
against the original) | |||
2011-11-03 | TUCKER: Added FIXMEs for seemingly superfluous logic branches | Filippos Karapetis | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-19 | TUCKER: fix #2872348 - walk bug by switching places in museum | Gregory Montoir | |
Looks like an original game glitch, prevent hard-coded sequence execution on location switch (after using map). | |||
2011-02-18 | TUCKER: fix #3106766 - Bubbles in Plugs Shop too heavy | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106520 - Prison water drop leaves a line | Gregory Montoir | |
2011-02-14 | TUCKER: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested, since I do not own copy of Tucker. | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2009-10-17 | TUCKER: fix several issues in ending sequences (tracker item #2872355 - ↵ | Gregory Montoir | |
Minor bugs outro) svn-id: r45200 | |||
2009-09-27 | TUCKER: add clipping for text drawing | Gregory Montoir | |
svn-id: r44393 | |||
2009-07-19 | fix bug #2597980 - TUCKER: Sprite glitch | Gregory Montoir | |
svn-id: r42610 | |||
2009-07-13 | tucker: fixed issues with dirty rects handling (tracker item #2597763) | Gregory Montoir | |
svn-id: r42456 | |||
2009-06-14 | simplified .raw/.wav data files handling in introduction sequences | Gregory Montoir | |
svn-id: r41520 | |||
2009-05-11 | some cleanup : | Gregory Montoir | |
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454 | |||
2009-02-21 | cleanup | Gregory Montoir | |
svn-id: r38685 | |||
2009-02-15 | correct sprite state for location 43 (fixes #2600759) | Gregory Montoir | |
svn-id: r38188 | |||
2009-01-16 | Some cleanup (one could replace some of those switch/case by jump tables...) | Max Horn | |
svn-id: r35876 | |||
2009-01-16 | TUCKER: Got rid of _fileToLoad | Max Horn | |
svn-id: r35875 | |||
2009-01-16 | TUCKER: Simplify TuckerEngine::copyLocBitmap | Max Horn | |
svn-id: r35873 | |||
2008-12-25 | Pushing down some header deps (on common/system.h, mostly) | Max Horn | |
svn-id: r35542 | |||
2008-12-07 | added dirty screen rects redraw | Gregory Montoir | |
svn-id: r35274 | |||
2008-11-23 | various fixes, Bud Tucker should now be completable (tested with french version) | Gregory Montoir | |
svn-id: r35155 | |||
2008-11-16 | some fixes to input handling, cleanup | Gregory Montoir | |
svn-id: r35100 | |||
2008-11-10 | fixed charset issues & wrong state for locations 13,16,23 | Gregory Montoir | |
svn-id: r34999 | |||
2008-11-10 | Silenced MSVC warnings about uninitialized variables | Filippos Karapetis | |
svn-id: r34995 | |||
2008-11-10 | add initial support for 'Bud Tucker in Double Trouble' | Gregory Montoir | |
svn-id: r34990 |