Age | Commit message (Collapse) | Author |
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is loaded from launcher
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display of credits
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handleSpecialObjectSelectionSequence()
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The video no longer automatically loops (unused in-tree) and must have rewind() called manually
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Safer and less portability issues.
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Some backends may break as I only compiled SDL
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master
Conflicts:
backends/platform/android/android.cpp
engines/sci/graphics/screen.cpp
engines/sci/graphics/transitions.cpp
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This change has not been tested, since I do not own copy of Tucker.
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svn-id: r55850
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svn-id: r55806
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svn-id: r54927
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svn-id: r49458
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decoded frame number)
svn-id: r49455
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svn-id: r49452
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svn-id: r49079
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svn-id: r48801
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svn-id: r48637
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svn-id: r47716
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sound/decoders/
svn-id: r47579
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svn-id: r47541
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svn-id: r47492
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svn-id: r47395
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Also fix several recently introduced new/delete vs. malloc/free mismatches.
svn-id: r47369
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svn-id: r47368
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svn-id: r47367
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svn-id: r47334
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thus features the same looping capabilites as LinearMemoryStream and LinearDiskStream.
- Remove custom looping code from LinearMemoryStream and LinearDiskStream.
- Adapt various client code to the changes.
svn-id: r47226
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Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream).
svn-id: r47160
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