Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-02-24 | TUCKER: Hide cursor in cutscenes | Ori Avtalion | |
2014-05-25 | TUCKER: Skip the display of the intro and of the chapter number when a game ↵ | Strangerke | |
is loaded from launcher | |||
2014-05-24 | TUCKER: Add a couple of safeguards to avoid out of bound access during the ↵ | Strangerke | |
display of credits | |||
2014-05-24 | TUCKER: Add a safeguard to avoid a potential out of bound access | Strangerke | |
2014-03-21 | TUCKER: Change the type of the return value of ↵ | Strangerke | |
handleSpecialObjectSelectionSequence() | |||
2014-03-20 | TUCKER: Fix some uninitialized variables | Strangerke | |
2014-03-15 | TUCKER: Initialize some more pointers with nullptr instead of 0 | Strangerke | |
2014-03-15 | TUCKER: Use boolean instead of integer in several places | Strangerke | |
2014-03-15 | TUCKER: Initialize some pointers with nullptr instead of 0 | Strangerke | |
2014-03-15 | TUCKER: Add a safeguard in updateCharPosition() to avoid a potential ↵ | Strangerke | |
out-of-bounds read, change the type of a variable to boolean | |||
2014-03-09 | TUCKER: Some renaming in Graphics | Strangerke | |
2014-03-09 | TUCKER: Some more refactoring | Strangerke | |
2014-03-09 | TUCKER: Some more refactoring | Strangerke | |
2014-03-09 | TUCKER: make _panelLockedFlag a boolean instead of an integer | Strangerke | |
2014-03-09 | TUCKER: Fix some values assigned to _skipCurrentCharacterDraw | Strangerke | |
2014-03-09 | TUCKER: Some more renaming | Strangerke | |
2014-03-08 | TUCKER: Some more renaming | Strangerke | |
2014-03-08 | TUCKER: Change the type of some variables to boolean | Strangerke | |
2014-03-08 | TUCKER: Initialize some uninitialized variables | Strangerke | |
2014-03-07 | TUCKER: Use a boolean for drawFlag instead of an integer | Strangerke | |
2014-03-07 | TUCKER: Some more renaming | Strangerke | |
2014-03-07 | TUCKER: Use boolean in place of integer for some members of the Sprite structure | Strangerke | |
2014-03-07 | TUCKER: Start renaming struct members to follow coding/naming conventions | Strangerke | |
2014-03-07 | TUCKER: Reduce the scope of some variables | Strangerke | |
2014-02-18 | TUCKER: Make GPL headers consistent in themselves. | Johannes Schickel | |
2014-02-10 | TUCKER: Fix bug #6381 - "TUCKER: In 3rd part, "Use Peg" fails..." | dergunov | |
"Use Peg" is a single-item action and these are hardcoded in the engine. The default otherwise is dual-item action "Use X on Y". | |||
2013-07-16 | TUCKER: Amend fix for bug #3614697 - "Spanish version uncompletable..." | D G Turner | |
The mof instruction needs to return 0 or 1 to continue execution, rather than 2 which indicates to end table instruction execution. Using 0 as this is most likely correct value. | |||
2013-07-14 | TUCKER: Add support for skipping unhandled/invalid instructions. | D G Turner | |
This ensures that if any unhandled/invalid instructions are present, they are skipped, rather than locking up engine execution. This is a secondary fix for bug #3614697 - "Spanish version uncompletable at end of 2nd part" and any other future bugs of this type. | |||
2013-07-14 | TUCKER: Fix for bug #3614697 - "Spanish version uncompletable..." | D G Turner | |
This add support for the unhandled "mof" instruction present in the Spanish version. This effectively skips it as a NOP/invalid, which prevents it locking up the game at the end of the 2nd part. | |||
2013-07-12 | TUCKER: Fix palette fades | Willem Jan Palenstijn | |
This is a regression from 362b0cd5e4a71a0b2610ff8abb6aeecddc842cf0 and fixes bug #3614686. | |||
2011-05-17 | TUCKER: Give name to RandomSource, to register it with event recorder | Max Horn | |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2011-04-28 | JANITORIAL: Reduce header dependencies in shared code | Ori Avtalion | |
Some backends may break as I only compiled SDL | |||
2011-03-20 | TUCKER: add missing code for kSupportsLoadingDuringStartup | Gregory Montoir | |
2011-03-19 | TUCKER: Get rid of syncSoundSettings() | dhewg | |
And respect global mute settings | |||
2011-02-19 | Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ↵ | Johannes Schickel | |
master Conflicts: backends/platform/android/android.cpp engines/sci/graphics/screen.cpp engines/sci/graphics/transitions.cpp | |||
2011-02-19 | TUCKER: cleanup, removed unused variables | Gregory Montoir | |
2011-02-19 | TUCKER: fix truncated action string in english version | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106714 - Wrong animation after TV off | Gregory Montoir | |
Some negative values are prefixed by 2 minus signs, skip one before passing the string to strtol. | |||
2011-02-18 | TUCKER: cleanup | Gregory Montoir | |
2011-02-18 | TUCKER: fix #3106542 - Ego drawn behind background | Gregory Montoir | |
Looks like an original game glitch, the location 14 background bitmap contains some pixels in range [0xE0-0xF8] which is usually reserved ; add workaround. | |||
2011-02-18 | TUCKER: fix #3106536 - Punk stuck (moving in background) | Gregory Montoir | |
2011-02-18 | TUCKER: fix #2628056 - Text Dialogue is out of sync | Gregory Montoir | |
always synchronize text with speech sound. Note, some subtitles present in the datafiles are inconsistent (written text different from spoken). | |||
2011-02-18 | TUCKER: fix #2627967 - Slow Walking | Gregory Montoir | |
The waitForTimer calls in fade*Palette are actually duplicated ; mainLoop already handles timing. | |||
2011-02-14 | TUCKER: Adapt to setPalette RGBA->RGB change. | Johannes Schickel | |
This change has not been tested, since I do not own copy of Tucker. | |||
2011-02-07 | COMMON: OSystem now has a PaletteManager | Max Horn | |
svn-id: r55806 | |||
2010-11-08 | TUCKER: Added basic debugging console to engine | David Turner | |
Tucker does not currently use Debug Channels, but this does provide a base for adding them along with any other debugging commands. svn-id: r54141 | |||
2010-05-04 | Move initGraphics and initCommonGFX from to new header. | Max Horn | |
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934 | |||
2010-02-21 | Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵ | Yotam Barnoy | |
engines + GUI and proper keypad handling svn-id: r48101 | |||
2009-10-17 | TUCKER: fix several issues in ending sequences (tracker item #2872355 - ↵ | Gregory Montoir | |
Minor bugs outro) svn-id: r45200 |