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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tucker
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tucker.h
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Author
2018-03-05
TUCKER: Add VerbPreposition enum
Adrian Frühwirth
2018-03-02
Add PanelState, PanelStyle and PanelType enums
Adrian Frühwirth
2018-03-02
TUCKER: Add Part enum
Adrian Frühwirth
2018-03-02
TUCKER: Add CursorStyle and CursorState enums
Adrian Frühwirth
2018-02-25
TUCKER: Allow skipping speech
Adrian Frühwirth
2018-02-11
TUCKER: Remove superfluous arguments in loadBudSpr et al
Adrian Frühwirth
2018-02-03
TUCKER: Add inventory and save slot scrolling via mouse wheel
Adrian Frühwirth
2018-01-31
TUCKER: Print infobar string if no savegame exists
Adrian Frühwirth
2018-01-31
TUCKER: Fix bubbles in Plugs shop
Adrian Frühwirth
2016-05-17
ALL: Change main engine header guard defines to <directory>_<engine>_H
Eugene Sandulenko
2016-02-24
TUCKER: Hide cursor in cutscenes
Ori Avtalion
2015-09-27
TUCKER: Fix overflow in volume calculation
Torbjörn Andersson
2014-05-25
TUCKER: Skip the display of the intro and of the chapter number when a game i...
Strangerke
2014-03-21
TUCKER: Change the type of the return value of handleSpecialObjectSelectionSe...
Strangerke
2014-03-15
TUCKER: Use boolean instead of integer in several places
Strangerke
2014-03-09
TUCKER: Some more refactoring
Strangerke
2014-03-09
TUCKER: Some more refactoring
Strangerke
2014-03-09
TUCKER: make _panelLockedFlag a boolean instead of an integer
Strangerke
2014-03-09
TUCKER: Some more renaming
Strangerke
2014-03-08
TUCKER: Some more renaming
Strangerke
2014-03-08
TUCKER: Change the type of some variables to boolean
Strangerke
2014-03-08
TUCKER: Initialize some uninitialized variables
Strangerke
2014-03-07
TUCKER: Use a boolean for drawFlag instead of an integer
Strangerke
2014-03-07
TUCKER: Some more renaming
Strangerke
2014-03-07
TUCKER: Use boolean in place of integer for some members of the Sprite structure
Strangerke
2014-03-07
TUCKER: Start renaming struct members to follow coding/naming conventions
Strangerke
2014-02-18
TUCKER: Make GPL headers consistent in themselves.
Johannes Schickel
2012-02-10
JANITORIAL: Fix template definition whitespace
Tarek Soliman
2011-09-08
TUCKER: Made some static data const.
Johannes Schickel
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-03-19
TUCKER: Get rid of syncSoundSettings()
dhewg
2011-02-19
Merge branch 'osystem-palette' of https://github.com/lordhoto/scummvm into ma...
Johannes Schickel
2011-02-19
TUCKER: cleanup, removed unused variables
Gregory Montoir
2011-02-14
TUCKER: Adapt to setPalette RGBA->RGB change.
Johannes Schickel
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2011-01-23
VIDEO: Move video classes to Video:: namespace
Eugene Sandulenko
2011-01-23
GRAPHICS: Move graphics/video/ to video/. Step 1/2
Eugene Sandulenko
2011-01-10
SOUND: Get rid of unused forward declarations in mixer.h.
Johannes Schickel
2010-11-08
TUCKER: Added basic debugging console to engine
David Turner
2010-10-15
ENGINES: Enhance namespace comments a bit
Max Horn
2010-06-06
add missing decodeNextAnimationFrame in default case for sequence 9
Gregory Montoir
2010-06-06
use palette image during sequence 3 scrolling
Gregory Montoir
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-01-07
Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. ...
Johannes Schickel
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-10-17
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor...
Gregory Montoir
2009-10-11
TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...
Gregory Montoir
2009-09-27
TUCKER: add clipping for text drawing
Gregory Montoir
2009-08-25
TUCKER: add support for commpressed intro sound effects
Gregory Montoir
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