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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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tucker
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Author
2010-01-19
Move raw audio streams to new header sound/raw.h
Max Horn
2010-01-19
Rename 'Linear' audio streams to 'raw'
Max Horn
2010-01-16
Switch most AudioStream factories to use DisposeAfterUse::Flag
Max Horn
2010-01-10
- Add a SubLoopingAudioStream, which loops a nested part of a stream and thus...
Johannes Schickel
2010-01-08
Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play...
Johannes Schickel
2010-01-07
Cleanup.
Johannes Schickel
2010-01-07
Do not try to destroy an object on the stack via delete.
Johannes Schickel
2010-01-07
Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. ...
Johannes Schickel
2010-01-07
Make makeWAVStream return a RewindableAudioStream.
Johannes Schickel
2010-01-07
- Strip custom looping code out of FLAC, Vorbis and MP3 streams
Johannes Schickel
2010-01-05
- Add a new SeekableAudioStream interface. Soon to be used to replace audio s...
Johannes Schickel
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-10-17
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor...
Gregory Montoir
2009-10-14
TUCKER: Convert one more loadWAVFromStream instance to makeWAVStream
Max Horn
2009-10-14
Patch #2834677: Wave/ADPCM Endianness Fixes
Max Horn
2009-10-11
TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of a...
Gregory Montoir
2009-10-11
TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...
Gregory Montoir
2009-09-27
TUCKER: add clipping for text drawing
Gregory Montoir
2009-09-27
TUCKER: add missing compressed file close when version doesn't match
Gregory Montoir
2009-08-25
TUCKER: skip sound file loading if not available in compressed bundle
Gregory Montoir
2009-08-25
TUCKER: add support for commpressed intro sound effects
Gregory Montoir
2009-08-25
TUCKER: some dirty rects handling fixes
Gregory Montoir
2009-08-15
Removed unnecessary semi-colons.
Torbjörn Andersson
2009-07-19
fix bug #2597980 - TUCKER: Sprite glitch
Gregory Montoir
2009-07-14
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/f...
Max Horn
2009-07-13
tucker: added workaround for original game glitch (tracker item #2597763)
Gregory Montoir
2009-07-13
tucker: fixed issues with dirty rects handling (tracker item #2597763)
Gregory Montoir
2009-06-14
simplified .raw/.wav data files handling in introduction sequences
Gregory Montoir
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-21
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...
Filippos Karapetis
2009-05-21
simplified sound handling in animation sequences
Gregory Montoir
2009-05-19
COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...
Max Horn
2009-05-17
cleanup
Gregory Montoir
2009-05-17
fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX ...
Gregory Montoir
2009-05-17
Changed the FLIC player to the common VideoDecoder interface. Note that curre...
Filippos Karapetis
2009-05-14
Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 year...
Max Horn
2009-05-11
some cleanup :
Gregory Montoir
2009-03-07
Whitespace cleanup: Convert space followed by tab to just tab
Max Horn
2009-03-05
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ...
Jordi Vilalta Prat
2009-03-01
Engines: Fused several init&go methods into a single run method
Max Horn
2009-03-01
Merged Engine::go() and ::init() into a new run() method (currently implement...
Max Horn
2009-03-01
fix for tracker item #2628896 TUCKER: Invisible Raincoat bug
Gregory Montoir
2009-03-01
fix for tracker item #2627942 TUCKER: Brainroom/Information Room Graphics glitch
Gregory Montoir
2009-02-21
cleanup
Gregory Montoir
2009-02-21
force inventory redraw after a game state load (inventory should now be ok wh...
Gregory Montoir
2009-02-16
apply patch #2603528: PCX loading (convenience only)
Kostas Nakos
2009-02-15
- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.
Johannes Schickel
2009-02-15
correct sprite state for location 43 (fixes #2600759)
Gregory Montoir
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