index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
tucker
Age
Commit message (
Expand
)
Author
2010-06-06
add missing decodeNextAnimationFrame in default case for sequence 9
Gregory Montoir
2010-06-06
fix sequence frame numbering (decrement if getCurFrame now returns the last d...
Gregory Montoir
2010-06-06
use palette image during sequence 3 scrolling
Gregory Montoir
2010-05-18
Committing the rest of the VideoDecoder Rewrite from patch #2963496.
Matthew Hoops
2010-05-04
Move initGraphics and initCommonGFX from to new header.
Max Horn
2010-04-25
fix missing sound effects during introduction with non French versions.
Gregory Montoir
2010-04-12
AUDIO: Rename Mixer::playInputStream to playStream
Max Horn
2010-03-18
COMMON: Get rid of Common::StringList
Max Horn
2010-03-18
COMMON: Move Common::RandomSource to common/random.*
Max Horn
2010-02-21
Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...
Yotam Barnoy
2010-02-03
- Rename FlacStream to FLACStream.
Johannes Schickel
2010-01-30
Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.
Johannes Schickel
2010-01-26
Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/dec...
Max Horn
2010-01-25
Strip trailing spaces/tabs.
Johannes Schickel
2010-01-23
Reorder params to Audio::makeRawMemoryStream
Max Horn
2010-01-19
Move raw audio flags from sound/mixer.h to sound/raw.h
Max Horn
2010-01-19
Get rid of Mixer::FLAG_AUTOFREE.
Max Horn
2010-01-19
Move raw audio streams to new header sound/raw.h
Max Horn
2010-01-19
Rename 'Linear' audio streams to 'raw'
Max Horn
2010-01-16
Switch most AudioStream factories to use DisposeAfterUse::Flag
Max Horn
2010-01-10
- Add a SubLoopingAudioStream, which loops a nested part of a stream and thus...
Johannes Schickel
2010-01-08
Since AudioStream looping is no longer handled by the Mixer, drop Mixer::play...
Johannes Schickel
2010-01-07
Cleanup.
Johannes Schickel
2010-01-07
Do not try to destroy an object on the stack via delete.
Johannes Schickel
2010-01-07
Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. ...
Johannes Schickel
2010-01-07
Make makeWAVStream return a RewindableAudioStream.
Johannes Schickel
2010-01-07
- Strip custom looping code out of FLAC, Vorbis and MP3 streams
Johannes Schickel
2010-01-05
- Add a new SeekableAudioStream interface. Soon to be used to replace audio s...
Johannes Schickel
2009-11-24
Added Doxygen comments for the various engine namespaces (currently mostly wi...
Max Horn
2009-10-17
TUCKER: fix several issues in ending sequences (tracker item #2872355 - Minor...
Gregory Montoir
2009-10-14
TUCKER: Convert one more loadWAVFromStream instance to makeWAVStream
Max Horn
2009-10-14
Patch #2834677: Wave/ADPCM Endianness Fixes
Max Horn
2009-10-11
TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of a...
Gregory Montoir
2009-10-11
TUCKER: ignore selected verb when displaying options (tracker item #2872383 -...
Gregory Montoir
2009-09-27
TUCKER: add clipping for text drawing
Gregory Montoir
2009-09-27
TUCKER: add missing compressed file close when version doesn't match
Gregory Montoir
2009-08-25
TUCKER: skip sound file loading if not available in compressed bundle
Gregory Montoir
2009-08-25
TUCKER: add support for commpressed intro sound effects
Gregory Montoir
2009-08-25
TUCKER: some dirty rects handling fixes
Gregory Montoir
2009-08-15
Removed unnecessary semi-colons.
Torbjörn Andersson
2009-07-19
fix bug #2597980 - TUCKER: Sprite glitch
Gregory Montoir
2009-07-14
Got rid of some more ioFailed uses (also fixed a potential leak in graphics/f...
Max Horn
2009-07-13
tucker: added workaround for original game glitch (tracker item #2597763)
Gregory Montoir
2009-07-13
tucker: fixed issues with dirty rects handling (tracker item #2597763)
Gregory Montoir
2009-06-14
simplified .raw/.wav data files handling in introduction sequences
Gregory Montoir
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-29
Changed SaveFileManager methods to take Common::String params (instead of cha...
Max Horn
2009-05-24
Strip trailing whitespaces in the whole code base.
Johannes Schickel
2009-05-21
Renamed the DXA, SMK and FLIC video decoders to reflect the fact that they're...
Filippos Karapetis
2009-05-21
simplified sound handling in animation sequences
Gregory Montoir
[prev]
[next]