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2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-03-01fix for tracker item #2628896 TUCKER: Invisible Raincoat bugGregory Montoir
svn-id: r38991
2009-03-01fix for tracker item #2627942 TUCKER: Brainroom/Information Room Graphics glitchGregory Montoir
svn-id: r38990
2009-02-21cleanupGregory Montoir
svn-id: r38685
2009-02-21force inventory redraw after a game state load (inventory should now be ok ↵Gregory Montoir
when exiting GMM, should fix #2603197) svn-id: r38682
2009-02-16apply patch #2603528: PCX loading (convenience only)Kostas Nakos
svn-id: r38348
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
2009-02-15correct sprite state for location 43 (fixes #2600759)Gregory Montoir
svn-id: r38188
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar ↵Gregory Montoir
display for DE version (tracker items #2523881,2523924) svn-id: r36160
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
svn-id: r36129
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't ↵Gregory Montoir
copy rect if w or h <= 0 svn-id: r36123
2009-01-25added a few more code differences, demo version is now completableGregory Montoir
svn-id: r36063
2009-01-25TUCKER: modified flic playback to make use of dirtyrectsGregory Montoir
svn-id: r36060
2009-01-24added detection entry for playable demo and some code differencesGregory Montoir
svn-id: r36044
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
svn-id: r35892
2009-01-18cleanupGregory Montoir
svn-id: r35891
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
svn-id: r35890
2009-01-18simplified Graphics::decode*()Gregory Montoir
svn-id: r35889
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
svn-id: r35887
2009-01-16tiny cleanupMax Horn
svn-id: r35878
2009-01-16Some cleanup (one could replace some of those switch/case by jump tables...)Max Horn
svn-id: r35876
2009-01-16TUCKER: Got rid of _fileToLoadMax Horn
svn-id: r35875
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵Max Horn
to get rid of _fileToLoad) svn-id: r35874
2009-01-16TUCKER: Simplify TuckerEngine::copyLocBitmapMax Horn
svn-id: r35873
2009-01-05Added Doxygen-like comments to the FLIC player, and changed it a bit to have ↵Filippos Karapetis
similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0 svn-id: r35741
2009-01-03reorganized introduction sequence static data (to simplify code when using ↵Gregory Montoir
compressed audio files) svn-id: r35710
2008-12-25Pushing down some header deps (on common/system.h, mostly)Max Horn
svn-id: r35542
2008-12-21Move all video players to separate directoryEugene Sandulenko
svn-id: r35470
2008-12-21fix wrong format string (bug tracker #2455138)Gregory Montoir
svn-id: r35459
2008-12-17moved game version flags to detection entries ; unset kGameFlagEncodedData ↵Gregory Montoir
for polish version (tracker item #2436225) svn-id: r35417
2008-12-16added Czech version detection entry, tracker item #2435411Gregory Montoir
svn-id: r35402
2008-12-16added polish version as reported on tracker item #2433494, removed english ↵Gregory Montoir
charset as default svn-id: r35401
2008-12-16changed game version flags handling, should fix #2434208Gregory Montoir
svn-id: r35398
2008-12-13fixed bug #2423037, wrong demo version detectionGregory Montoir
svn-id: r35332
2008-12-12fixed german version detection, added datafiles remapping as listed in bug ↵Gregory Montoir
tracker item #2422555 svn-id: r35319
2008-12-07added dirty screen rects redrawGregory Montoir
svn-id: r35274
2008-12-03reworked bud tucker demo detectionGregory Montoir
svn-id: r35228
2008-11-30fixed listSaves orderingGregory Montoir
svn-id: r35191
2008-11-30added detection entries and charset selection for german versionGregory Montoir
svn-id: r35188
2008-11-30enabled subtitlesGregory Montoir
svn-id: r35187
2008-11-28added support for kSupportsLoadingDuringRuntime & ↵Gregory Montoir
kSupportsSavingDuringRuntime, cleanup svn-id: r35171
2008-11-28added load/closeFile to Graphics::FlicPlayer (matching DXAPlayer class)Gregory Montoir
svn-id: r35170
2008-11-23various fixes, Bud Tucker should now be completable (tested with french version)Gregory Montoir
svn-id: r35155
2008-11-16some fixes to input handling, cleanupGregory Montoir
svn-id: r35100
2008-11-15added support for animation sequenceGregory Montoir
added support for non-interactive demo fixed wrong end of demo screen when quitting the game using the inventory svn-id: r35069