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2009-08-25TUCKER: skip sound file loading if not available in compressed bundleGregory Montoir
svn-id: r43736
2009-08-25TUCKER: add support for commpressed intro sound effectsGregory Montoir
svn-id: r43733
2009-08-25TUCKER: some dirty rects handling fixesGregory Montoir
svn-id: r43732
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r43409
2009-07-19fix bug #2597980 - TUCKER: Sprite glitchGregory Montoir
svn-id: r42610
2009-07-14Got rid of some more ioFailed uses (also fixed a potential leak in ↵Max Horn
graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488
2009-07-13tucker: added workaround for original game glitch (tracker item #2597763)Gregory Montoir
svn-id: r42458
2009-07-13tucker: fixed issues with dirty rects handling (tracker item #2597763)Gregory Montoir
svn-id: r42456
2009-06-14simplified .raw/.wav data files handling in introduction sequencesGregory Montoir
svn-id: r41520
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵Filippos Karapetis
they're decoders, not players svn-id: r40759
2009-05-21simplified sound handling in animation sequencesGregory Montoir
svn-id: r40747
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-17cleanupGregory Montoir
svn-id: r40646
2009-05-17fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX ↵Gregory Montoir
files directly and get rid of this second .flc file) svn-id: r40645
2009-05-17Changed the FLIC player to the common VideoDecoder interface. Note that ↵Filippos Karapetis
currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played svn-id: r40638
2009-05-14Fixed various GCC 4.2 warnings, among them an actual longstanding bug (3 ↵Max Horn
years :) in the quicktime midi code svn-id: r40577
2009-05-11some cleanup :Gregory Montoir
- separated instruction table parsing from instruction execution - added a few debug calls to monitor game flags changes - some variables/functions renaming svn-id: r40454
2009-03-07Whitespace cleanup: Convert space followed by tab to just tabMax Horn
svn-id: r39203
2009-03-05Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match ↵Jordi Vilalta Prat
the meaning of the returned string, as discussed some time ago in scummvm-devel svn-id: r39132
2009-03-01Engines: Fused several init&go methods into a single run methodMax Horn
svn-id: r39003
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently ↵Max Horn
implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002
2009-03-01fix for tracker item #2628896 TUCKER: Invisible Raincoat bugGregory Montoir
svn-id: r38991
2009-03-01fix for tracker item #2627942 TUCKER: Brainroom/Information Room Graphics glitchGregory Montoir
svn-id: r38990
2009-02-21cleanupGregory Montoir
svn-id: r38685
2009-02-21force inventory redraw after a game state load (inventory should now be ok ↵Gregory Montoir
when exiting GMM, should fix #2603197) svn-id: r38682
2009-02-16apply patch #2603528: PCX loading (convenience only)Kostas Nakos
svn-id: r38348
2009-02-15- Replace OSystem::clearScreen with OSystem::fillScreen as discussed on -devel.Johannes Schickel
- Update BaseBackend and DC port to properly implement OSystem::fillScreen (now only PalmOS has to be updated). - Update all client code which relied on OSystem::clearScreen so far. svn-id: r38304
2009-02-15correct sprite state for location 43 (fixes #2600759)Gregory Montoir
svn-id: r38188
2009-01-31fixed invalid dirty rect for infobar ; added code difference in infobar ↵Gregory Montoir
display for DE version (tracker items #2523881,2523924) svn-id: r36160
2009-01-29Moved AdvancedDetector from common/ to engines/Max Horn
svn-id: r36132
2009-01-29restrict charwidth table patch to french version, should fix #2523924Gregory Montoir
svn-id: r36129
2009-01-28fix #2543067 'crash on Bud Tucker in Double Trouble german version', don't ↵Gregory Montoir
copy rect if w or h <= 0 svn-id: r36123
2009-01-25added a few more code differences, demo version is now completableGregory Montoir
svn-id: r36063
2009-01-25TUCKER: modified flic playback to make use of dirtyrectsGregory Montoir
svn-id: r36060
2009-01-24added detection entry for playable demo and some code differencesGregory Montoir
svn-id: r36044
2009-01-18merged Graphics::copyTo640/Graphics::copyFrom640Gregory Montoir
svn-id: r35892
2009-01-18cleanupGregory Montoir
svn-id: r35891
2009-01-18get rid of AnimationSequencePlayer::_currentSeqNumGregory Montoir
svn-id: r35890
2009-01-18simplified Graphics::decode*()Gregory Montoir
svn-id: r35889
2009-01-18splitted play/load class methods in introduction animation playerGregory Montoir
svn-id: r35887
2009-01-16tiny cleanupMax Horn
svn-id: r35878
2009-01-16Some cleanup (one could replace some of those switch/case by jump tables...)Max Horn
svn-id: r35876
2009-01-16TUCKER: Got rid of _fileToLoadMax Horn
svn-id: r35875
2009-01-16TUCKER: Changed loadFile and loadImage to take filename as parameter (trying ↵Max Horn
to get rid of _fileToLoad) svn-id: r35874
2009-01-16TUCKER: Simplify TuckerEngine::copyLocBitmapMax Horn
svn-id: r35873
2009-01-05Added Doxygen-like comments to the FLIC player, and changed it a bit to have ↵Filippos Karapetis
similar method names as the DXA and Smacker players. Also, removed the convenience method hasFrames(), as it's the same as getFrameCount() > 0 svn-id: r35741
2009-01-03reorganized introduction sequence static data (to simplify code when using ↵Gregory Montoir
compressed audio files) svn-id: r35710