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2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
These functions are only used internally be Engine subclasses, and by moving them to a separate header we can reduce indirect header dependencies. svn-id: r48934
2010-04-25fix missing sound effects during introduction with non French versions.Gregory Montoir
svn-id: r48801
2010-04-12AUDIO: Rename Mixer::playInputStream to playStreamMax Horn
svn-id: r48637
2010-03-18COMMON: Get rid of Common::StringListMax Horn
svn-id: r48287
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all ↵Yotam Barnoy
engines + GUI and proper keypad handling svn-id: r48101
2010-02-03- Rename FlacStream to FLACStream.Johannes Schickel
- Rename makeFlacStream to makeFLACStream. svn-id: r47846
2010-01-30Replace use of Audio::makeRawMemoryStream by Audio::makeRawStream.Johannes Schickel
svn-id: r47716
2010-01-26Moved audio stream implementations (for MP3, FLAC, etc.) to new dir ↵Max Horn
sound/decoders/ svn-id: r47579
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-23Reorder params to Audio::makeRawMemoryStreamMax Horn
svn-id: r47492
2010-01-19Move raw audio flags from sound/mixer.h to sound/raw.hMax Horn
svn-id: r47395
2010-01-19Get rid of Mixer::FLAG_AUTOFREE.Max Horn
Also fix several recently introduced new/delete vs. malloc/free mismatches. svn-id: r47369
2010-01-19Move raw audio streams to new header sound/raw.hMax Horn
svn-id: r47368
2010-01-19Rename 'Linear' audio streams to 'raw'Max Horn
svn-id: r47367
2010-01-16Switch most AudioStream factories to use DisposeAfterUse::FlagMax Horn
svn-id: r47334
2010-01-10- Add a SubLoopingAudioStream, which loops a nested part of a stream and ↵Johannes Schickel
thus features the same looping capabilites as LinearMemoryStream and LinearDiskStream. - Remove custom looping code from LinearMemoryStream and LinearDiskStream. - Adapt various client code to the changes. svn-id: r47226
2010-01-08Since AudioStream looping is no longer handled by the Mixer, drop ↵Johannes Schickel
Mixer::playAudioStreamLooping. (There's Audio::makeLoopingAudioStream). svn-id: r47160
2010-01-07Cleanup.Johannes Schickel
svn-id: r47133
2010-01-07Do not try to destroy an object on the stack via delete.Johannes Schickel
svn-id: r47131
2010-01-07Adapt TUCKER to use RewindableAudioStream and Mixer::playInputStreamLooping. ↵Johannes Schickel
(Needs testing, please :-) svn-id: r47130
2010-01-07Make makeWAVStream return a RewindableAudioStream.Johannes Schickel
svn-id: r47129
2010-01-07- Strip custom looping code out of FLAC, Vorbis and MP3 streamsJohannes Schickel
- Adapt the legacy make*Stream factories to use the new AudioStream subclasses - Change return value of make*Stream back to AudioStream * svn-id: r47111
2010-01-05- Add a new SeekableAudioStream interface. Soon to be used to replace audio ↵Johannes Schickel
stream specific looping code by generic code in Mixer... - Adapted some existing AudioStreams to implement that interface (not tested!) svn-id: r47013
2009-11-24Added Doxygen comments for the various engine namespaces (currently mostly ↵Max Horn
without details; help filling these out is welcome) svn-id: r46128
2009-10-17TUCKER: fix several issues in ending sequences (tracker item #2872355 - ↵Gregory Montoir
Minor bugs outro) svn-id: r45200
2009-10-14TUCKER: Convert one more loadWAVFromStream instance to makeWAVStreamMax Horn
svn-id: r45101
2009-10-14Patch #2834677: Wave/ADPCM Endianness FixesMax Horn
svn-id: r45095
2009-10-11TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of ↵Gregory Montoir
aquarium) svn-id: r44899
2009-10-11TUCKER: ignore selected verb when displaying options (tracker item #2872383 ↵Gregory Montoir
- Look at options) svn-id: r44898
2009-09-27TUCKER: add clipping for text drawingGregory Montoir
svn-id: r44393
2009-09-27TUCKER: add missing compressed file close when version doesn't matchGregory Montoir
svn-id: r44392
2009-08-25TUCKER: skip sound file loading if not available in compressed bundleGregory Montoir
svn-id: r43736
2009-08-25TUCKER: add support for commpressed intro sound effectsGregory Montoir
svn-id: r43733
2009-08-25TUCKER: some dirty rects handling fixesGregory Montoir
svn-id: r43732
2009-08-15Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r43409
2009-07-19fix bug #2597980 - TUCKER: Sprite glitchGregory Montoir
svn-id: r42610
2009-07-14Got rid of some more ioFailed uses (also fixed a potential leak in ↵Max Horn
graphics/font.cpp, and handle eos correctly in the FLAC code) svn-id: r42488
2009-07-13tucker: added workaround for original game glitch (tracker item #2597763)Gregory Montoir
svn-id: r42458
2009-07-13tucker: fixed issues with dirty rects handling (tracker item #2597763)Gregory Montoir
svn-id: r42456
2009-06-14simplified .raw/.wav data files handling in introduction sequencesGregory Montoir
svn-id: r41520
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-05-29Changed SaveFileManager methods to take Common::String params (instead of ↵Max Horn
char pointers) svn-id: r41000
2009-05-24Strip trailing whitespaces in the whole code base.Johannes Schickel
svn-id: r40867
2009-05-21Renamed the DXA, SMK and FLIC video decoders to reflect the fact that ↵Filippos Karapetis
they're decoders, not players svn-id: r40759
2009-05-21simplified sound handling in animation sequencesGregory Montoir
svn-id: r40747
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are ↵Max Horn
deprecated; however, retained ioFailed in SeekableReadStream and File for now (so for now this mainly affects WriteStream subclasses) svn-id: r40725
2009-05-17cleanupGregory Montoir
svn-id: r40646
2009-05-17fix display of machine.flc (alternative fix would be to use the COGS00xy.PCX ↵Gregory Montoir
files directly and get rid of this second .flc file) svn-id: r40645
2009-05-17Changed the FLIC player to the common VideoDecoder interface. Note that ↵Filippos Karapetis
currently the double animation in Bud Tucker's intro credits is broken, as the second background animation is not played svn-id: r40638