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path: root/engines/voyeur/files.h
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2014-02-03VOYEUR: Removed some method declarations that are no longer in the given classPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-02VOYEUR: Improvements to debugger command for changing time periodPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Further renaming of state Id, and merging of flag bytesPaul Gilbert
2014-02-01VOYEUR: Renaming to standardize on stateId/stackId variable namesPaul Gilbert
2014-01-31VOYEUR: Add support for the extended rects used by room displaysPaul Gilbert
2014-01-26VOYEUR: Implemented lots more sDrawPic logicPaul Gilbert
2014-01-21VOYEUR: Renaming of thread data pointersPaul Gilbert
2014-01-18VOYEUR: Fix for phone message playing every time apartment was shownPaul Gilbert
2014-01-18VOYEUR: Converted drawText and textWidth to work on PictureResourcePaul Gilbert
2014-01-18VOYEUR: Implemented addSaveRect and clipRectPaul Gilbert
2014-01-18VOYEUR: Fix sFillBox to work for PictureResource as wellPaul Gilbert
2014-01-16VOYEUR: Implemented remaining initialisations in sInitPicPaul Gilbert
2014-01-14VOYEUR: Implement pictures with horizontal or vertical flipPaul Gilbert
2014-01-14VOYEUR: Further saving logicPaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-05VOYEUR: Refactored doAptPosX/Y into a local variablePaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
The original had the cursor fixed in the middle of the screen, and scrolled the mansion view as the mouse moves. Since this doesn't really work for windowed mode nor tablets, I've replaced it with a new version that scrolls when the mouse cursor is near any edge of the screen
2014-01-01VOYEUR: Fix compiler warningPaul Gilbert
2013-12-30VOYEUR: Fixes to vDoCycleInt for tape playback palette animationPaul Gilbert
2013-12-30VOYEUR: Implemented vDoCycleIntPaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-29VOYEUR: Add support for creating a PictureResource from a Graphics::SurfacePaul Gilbert
2013-12-26VOYEUR: Remove redundant method definitionPaul Gilbert
2013-12-25VOYEUR: Enhance RectResource to handle rect setsPaul Gilbert
2013-12-25VOYEUR: Better implementation of rect resourcesPaul Gilbert
2013-12-25VOYEUR: Implement doTapePlayingPaul Gilbert
2013-12-24VOYEUR: Implemented further event methods, and miscellaneousPaul Gilbert
2013-12-24VOYEUR: Bugfixes and move for doScroll methodPaul Gilbert
2013-12-24VOYEUR: Fixes for video camera battery countdownPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented drawIfaceTimePaul Gilbert
2013-12-15VOYEUR: Implemented doAptPaul Gilbert
2013-12-15VOYEUR: Fix for when multiple bolt files are openPaul Gilbert
2013-12-15VOYEUR: Fix extra flag parameters for getBoltGroup and freeBoltGroupPaul Gilbert
2013-12-14VOYEUR: Implemented support methods needed for doAptPaul Gilbert
2013-12-14VOYEUR: In progress implementation of doInterfacePaul Gilbert
2013-12-14VOYEUR: Fixes for casting warningsPaul Gilbert
2013-12-12VOYEUR: Implemented cardPerform and cardPerform2Paul Gilbert
2013-12-12VOYEUR: Implementing code for chooseSTAMPButton and sub-methodsPaul Gilbert
2013-12-11VOYEUR: Implemented remainder of parsePlayCommandsPaul Gilbert
2013-12-11VOYEUR: Implemented more of parsePlayCommandsPaul Gilbert
2013-12-10VOYEUR: More of parsePlayCommands implementedPaul Gilbert
2013-12-10VOYEUR: Start of implementing parsePlayCommandsPaul Gilbert
2013-12-09VOYEUR: Implemented the playStamp methodPaul Gilbert
2013-12-08VOYEUR: Implemented thread getButtonsText and support methodsPaul Gilbert
2013-12-08VOYEUR: Further thread initialisation methodsPaul Gilbert