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path: root/engines/voyeur/files_threads.cpp
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2016-01-12VOYEUR: change the type of the variable in a for loopStrangerke
2016-01-12VOYEUR: Replace a check on a value by the use of an enumStrangerke
2015-01-26VOYEUR: Add missing breakStrangerke
2014-07-03VOYEUR: Fix double apartment enter animation when loading save from launcherPaul Gilbert
2014-07-01VOYEUR: Fix to show cursor after loading savegamePaul Gilbert
2014-05-28VOYEUR: Janitorial - Remove trailing whitespaceSven Hesse
2014-03-15VOYEUR: Add a check to avoid potential use of negative value as an array indexStrangerke
2014-03-14VOYEUR: Hide the mouse cursor when the low battery screen is displayedStrangerke
2014-03-13VOYEUR: Simplify the use of _vPortStrangerke
2014-03-07VOYEUR: Rename some computer fieldsStrangerke
2014-03-06VOYEUR: Fix logical bug related to the computer data and positioningStrangerke
2014-03-06VOYEUR: Some renaming related to the computer buttonsStrangerke
2014-03-03VOYEUR: Remove parameters matching the default parameter in freeBoltGroup() ↵Strangerke
calls
2014-03-03VOYEUR: Remove 2 parameters matching the default parameter in function callsStrangerke
2014-03-01VOYEUR: Change apartment cursor to use ScummVM cursor managerPaul Gilbert
2014-02-27VOYEUR: Remove setVm from GraphicsManagerStrangerke
2014-02-27VOYEUR: Remove setVm from EventManagerStrangerke
2014-02-27VOYEUR: Remove setVm from SoundManagerStrangerke
2014-02-26VOYEUR: Remove setVm from DebuggerStrangerke
2014-02-26VOYEUR: Remove setVm from SVoyStrangerke
2014-02-26VOYEUR: Add missing break in cardPerform() switchStrangerke
2014-02-26VOYEUR: Add a sanity check in loadAStack()Strangerke
2014-02-25VOYEUR: Fix some uninitialized variables in ThreadResourceStrangerke
2014-02-21VOYEUR: Fix some more shadowed variables and functionsStrangerke
2014-02-20VOYEUR: Fix some shadowed variables and functions in file handlersStrangerke
2014-02-20VOYEUR: Some more renamingStrangerke
2014-02-20VOYEUR: Remove a useless parameter in doTimeBar()Strangerke
2014-02-20VOYEUR: Remove unused variables and functions in GraphicsManagerStrangerke
2014-02-19VOYEUR: More cleanupStrangerke
2014-02-18VOYEUR: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-13VOYEUR: Remove useless fields in Events, some renamingStrangerke
2014-02-13VOYEUR: Some renaming in FilesStrangerke
2014-02-11VOYEUR: Rename some fields related to fadingStrangerke
2014-02-10VOYEUR: Remove a useless variableStrangerke
2014-02-10VOYEUR: Reduce the scope of a couple of variablesStrangerke
2014-02-07VOYEUR: Renaming SVoy fieldsPaul Gilbert
2014-02-04VOYEUR: Renamings for the fields of the new StateResource classPaul Gilbert
2014-02-04VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state objectPaul Gilbert
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Fix for control data comparisons in parsePlayCommandsPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-03VOYEUR: Add a hotspot to the aprtment for the ScummVM GMMPaul Gilbert
The original game doesn't have any savegame support, so this will provide users with a more obvious hint than knowing to explicitly show the GMM when in the apartment.
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Fix for not highlighting camera on Monday morning after loading savegamePaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-02VOYEUR: Fix incorrect loop terminator in room data load loopPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Converted doRoom to use ScummVM cursorsPaul Gilbert