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path: root/engines/voyeur/voyeur.cpp
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2014-02-03VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2DecoderPaul Gilbert
2014-02-03VOYEUR: Fixes to keep credits on-screen during opening sequencePaul Gilbert
2014-02-03VOYEUR: Re-enabled and completed implementing title sequencePaul Gilbert
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-03VOYEUR: Fix loading of savegame descriptionsPaul Gilbert
2014-02-03VOYEUR: Clean up debug channelsPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-02VOYEUR: Fix for crash in playAudioPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Removed redundant LockClass classPaul Gilbert
2014-02-01VOYEUR: Initialization bugfixesPaul Gilbert
2014-02-01VOYEUR: Refactored audio scene playback, and fixed a crash at the endPaul Gilbert
2014-02-01VOYEUR: Correct mistake in debugger command.. it's time expired, not remainingPaul Gilbert
2014-01-30VOYEUR: Renaming of _videoId to _audioVideoId and extra commentsPaul Gilbert
2014-01-28VOYEUR: Fixes for flagging video events, and reviewing them in reviewTapePaul Gilbert
2014-01-25VOYEUR: Simply RL2 video decoder, and add proper seeking supportPaul Gilbert
2014-01-19VOYEUR: Fix for SVoy data initializationPaul Gilbert
2014-01-19VOYEUR: Further savegame loading fixesPaul Gilbert
2014-01-19VOYEUR: Some fixes for savegame loadingPaul Gilbert
2014-01-18VOYEUR: Fix for phone message playing every time apartment was shownPaul Gilbert
2014-01-18VOYEUR: Implemented remainder of reviewTape and dependent methodsPaul Gilbert
2014-01-14VOYEUR: Further saving logicPaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-07VOYEUR: Fix some more CppCheck warningsStrangerke
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to us...Strangerke
2014-01-05VOYEUR: Clean up of some of the startup codePaul Gilbert
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-03VOYEUR: Fixes for decoding RL2 videos with transparencyPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2014-01-01VOYEUR: Animation improvements to better handle Voyeur RL2 videosPaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Implemented remainder of playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Adding support for manually set backgrounds to RL2 playbackPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-29VOYEUR: Mouse flags cleanup and in progress work on doGossipPaul Gilbert
2013-12-28VOYEUR: Fixes for mouse cursor callsPaul Gilbert
2013-12-28VOYEUR: Fixed naming of mouse state flagsPaul Gilbert
2013-12-28VOYEUR: Further replacement of page flip code with flipPageAndWait callsPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Better implementation of rect resourcesPaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert