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path: root/engines/voyeur/voyeur.cpp
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2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-03VOYEUR: Fix loading of savegame descriptionsPaul Gilbert
2014-02-03VOYEUR: Clean up debug channelsPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-02VOYEUR: Fix for crash in playAudioPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Removed redundant LockClass classPaul Gilbert
2014-02-01VOYEUR: Initialization bugfixesPaul Gilbert
2014-02-01VOYEUR: Refactored audio scene playback, and fixed a crash at the endPaul Gilbert
2014-02-01VOYEUR: Correct mistake in debugger command.. it's time expired, not remainingPaul Gilbert
2014-01-30VOYEUR: Renaming of _videoId to _audioVideoId and extra commentsPaul Gilbert
2014-01-28VOYEUR: Fixes for flagging video events, and reviewing them in reviewTapePaul Gilbert
2014-01-25VOYEUR: Simply RL2 video decoder, and add proper seeking supportPaul Gilbert
2014-01-19VOYEUR: Fix for SVoy data initializationPaul Gilbert
2014-01-19VOYEUR: Further savegame loading fixesPaul Gilbert
2014-01-19VOYEUR: Some fixes for savegame loadingPaul Gilbert
2014-01-18VOYEUR: Fix for phone message playing every time apartment was shownPaul Gilbert
2014-01-18VOYEUR: Implemented remainder of reviewTape and dependent methodsPaul Gilbert
2014-01-14VOYEUR: Further saving logicPaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-07VOYEUR: Fix some more CppCheck warningsStrangerke
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to ↵Strangerke
use booleans, add CHECKME
2014-01-05VOYEUR: Clean up of some of the startup codePaul Gilbert
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-03VOYEUR: Fixes for decoding RL2 videos with transparencyPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
The original had the cursor fixed in the middle of the screen, and scrolled the mansion view as the mouse moves. Since this doesn't really work for windowed mode nor tablets, I've replaced it with a new version that scrolls when the mouse cursor is near any edge of the screen
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2014-01-01VOYEUR: Animation improvements to better handle Voyeur RL2 videosPaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Implemented remainder of playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Adding support for manually set backgrounds to RL2 playbackPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-29VOYEUR: Mouse flags cleanup and in progress work on doGossipPaul Gilbert
2013-12-28VOYEUR: Fixes for mouse cursor callsPaul Gilbert
2013-12-28VOYEUR: Fixed naming of mouse state flagsPaul Gilbert
2013-12-28VOYEUR: Further replacement of page flip code with flipPageAndWait callsPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Better implementation of rect resourcesPaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert
2013-12-20VOYEUR: Implemented doRoom methodPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented checkTransitionPaul Gilbert