aboutsummaryrefslogtreecommitdiff
path: root/engines/voyeur/voyeur.h
AgeCommit message (Collapse)Author
2014-06-08VOYEUR: Don't reset mansion view position after looking at roomsPaul Gilbert
2014-03-07VOYEUR: Update engine status in header commentStrangerke
2014-02-27VOYEUR: Remove initializeManagers()Strangerke
2014-02-27VOYEUR: Remove setVm from GraphicsManagerStrangerke
2014-02-27VOYEUR: Remove setVm from FilesManagerStrangerke
2014-02-27VOYEUR: Remove setVm from EventManagerStrangerke
2014-02-27VOYEUR: Remove setVm from SoundManagerStrangerke
2014-02-26VOYEUR: Remove setVm from DebuggerStrangerke
2014-02-26VOYEUR: Remove setVm from SVoyStrangerke
2014-02-20VOYEUR: Remove a useless parameter in doTimeBar()Strangerke
2014-02-18VOYEUR: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-12VOYEUR: Use American English instead of British English in several placesStrangerke
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Clean up debug channelsPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Added method comments for SVoy and some of VoyeurEngine class methodsPaul Gilbert
2014-02-01VOYEUR: Correct mistake in debugger command.. it's time expired, not remainingPaul Gilbert
2014-01-30VOYEUR: Renaming of _videoId to _audioVideoId and extra commentsPaul Gilbert
2014-01-20VOYEUR: Fix for aborting out of sending someoneo the tapePaul Gilbert
2014-01-18VOYEUR: Fix anonymous resource in reviewTape to a hotspot listPaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to ↵Strangerke
use booleans, add CHECKME
2014-01-06VOYEUR: Remove an unused variable and constantStrangerke
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Tweaked vertical scroll area/rate for viewing mansionPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
The original had the cursor fixed in the middle of the screen, and scrolled the mansion view as the mouse moves. Since this doesn't really work for windowed mode nor tablets, I've replaced it with a new version that scrolls when the mouse cursor is near any edge of the screen
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-26VOYEUR: Fix prototype for playAVideoDurationPaul Gilbert
2013-12-26VOYEUR: Implemented getChooseButtonPaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Implemented checkForIncriminatePaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert
2013-12-24VOYEUR: Implemented further event methods, and miscellaneousPaul Gilbert
2013-12-24VOYEUR: Bugfixes and move for doScroll methodPaul Gilbert
2013-12-24VOYEUR: Fixes for video camera battery countdownPaul Gilbert
2013-12-20VOYEUR: Implemented doRoom methodPaul Gilbert
2013-12-19VOYEUR: Beginnings of camera spy screenPaul Gilbert
2013-12-18VOYEUR: Implemented checkTransitionPaul Gilbert
2013-12-14VOYEUR: Implemented support methods needed for doAptPaul Gilbert
2013-12-14VOYEUR: Implemented doInterface methodPaul Gilbert