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path: root/engines/voyeur/voyeur_game.cpp
AgeCommit message (Expand)Author
2014-01-20VOYEUR: Fix for aborting out of sending someoneo the tapePaul Gilbert
2014-01-20VOYEUR: Fix palette issues in second half of doGossipPaul Gilbert
2014-01-19VOYEUR: Some fixes for savegame loadingPaul Gilbert
2014-01-18VOYEUR: Minor fixes to reviewTapePaul Gilbert
2014-01-18VOYEUR: Implemented remainder of reviewTape and dependent methodsPaul Gilbert
2014-01-18VOYEUR: Implemented addSaveRect and clipRectPaul Gilbert
2014-01-18VOYEUR: Fix sFillBox to work for PictureResource as wellPaul Gilbert
2014-01-18VOYEUR: Fix anonymous resource in reviewTape to a hotspot listPaul Gilbert
2014-01-17VOYEUR: Fix switching TV watch gossip to reviewing the tapePaul Gilbert
2014-01-17VOYEUR: Fix for video playback when no custom pic list needs to be appliedPaul Gilbert
2014-01-17VOYEUR: Cleanup of doGossip, and better generic video playback codePaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-07VOYEUR: Fix some more CppCheck warningsStrangerke
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to us...Strangerke
2014-01-06VOYEUR: Use boolean for _isAM instead of intStrangerke
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-05VOYEUR: Fix for crash when changing time periodPaul Gilbert
2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Workaround for original code causing crash after calling doEvidDisplayPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
2014-01-02VOYEUR: In progress work trying to fix doGossipPaul Gilbert
2013-12-31VOYEUR: Implemented game ending title and creditsPaul Gilbert
2013-12-31VOYEUR: Implementing game end methodsPaul Gilbert
2013-12-31VOYEUR: Fix guilt check post doTapePlaying callPaul Gilbert
2013-12-30VOYEUR: Fixes to vDoCycleInt for tape playback palette animationPaul Gilbert
2013-12-30VOYEUR: Fix to doTapePlaying to show tape imagePaul Gilbert
2013-12-30VOYEUR: Clean up playAVideoDurationPaul Gilbert
2013-12-30VOYEUR: Fix bugs in police arriving playbackPaul Gilbert
2013-12-30VOYEUR: Adding support for manually set backgrounds to RL2 playbackPaul Gilbert
2013-12-29VOYEUR: Implemented playAVideo code, and support for RLV3 videosPaul Gilbert
2013-12-29VOYEUR: Mouse flags cleanup and in progress work on doGossipPaul Gilbert
2013-12-28VOYEUR: Fix right click to exit room closeupsPaul Gilbert
2013-12-28VOYEUR: Bugfixes for doEvidDisplayPaul Gilbert
2013-12-28VOYEUR: Fixed naming of mouse state flagsPaul Gilbert
2013-12-28VOYEUR: Implemented evidence display codePaul Gilbert
2013-12-28VOYEUR: Refactored code fragments to use flipPageAndWaitPaul Gilbert
2013-12-28VOYEUR: Fix for doRoom start and loopingPaul Gilbert
2013-12-26VOYEUR: Implemented getChooseButtonPaul Gilbert
2013-12-26VOYEUR: Implemented playAVideoDurationPaul Gilbert
2013-12-25VOYEUR: Implemented checkForIncriminatePaul Gilbert
2013-12-25VOYEUR: Implemented checkForMurderPaul Gilbert
2013-12-25VOYEUR: Better implementation of rect resourcesPaul Gilbert
2013-12-25VOYEUR: Implement doTapePlayingPaul Gilbert
2013-12-25VOYEUR: Implemented doGossipPaul Gilbert
2013-12-25VOYEUR: Implemented reviewTape and dependent codePaul Gilbert
2013-12-24VOYEUR: Implemented further event methods, and miscellaneousPaul Gilbert