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path: root/engines/voyeur/voyeur_game.cpp
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2014-02-11VOYEUR: Rename some fields related to fadingStrangerke
2014-02-07VOYEUR: Renaming SVoy fieldsPaul Gilbert
2014-02-06VOYEUR: Fix sound distortions in the second part of the gossip interviewPaul Gilbert
2014-02-04VOYEUR: Renamings for the fields of the new StateResource classPaul Gilbert
2014-02-04VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state objectPaul Gilbert
2014-02-03VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2DecoderPaul Gilbert
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Implemented checkForKeyPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Added some commentsPaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Fix another incorrect rectangle fill when viewing computer textPaul Gilbert
2014-02-02VOYEUR: Fix clearing computer screen when viewing a computer eventPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-01-31VOYEUR: Fix for cursor error in reviewTape after viewing evidencePaul Gilbert
2014-01-31VOYEUR: Fix review tape entries when more than a page is availablePaul Gilbert
2014-01-31VOYEUR: Add support for the extended rects used by room displaysPaul Gilbert
2014-01-30VOYEUR: Renaming of _videoId to _audioVideoId and extra commentsPaul Gilbert
2014-01-29VOYEUR: Fixes for reviewing audio events in review tapePaul Gilbert
2014-01-29VOYEUR: Fixes for observing audio eventsPaul Gilbert
2014-01-29VOYEUR: Fixes for evidence viewing and review tape playbackPaul Gilbert
2014-01-28VOYEUR: Fixes for flagging video events, and reviewing them in reviewTapePaul Gilbert
2014-01-21VOYEUR: Renaming of thread data pointersPaul Gilbert
2014-01-20VOYEUR: Fix for aborting out of sending someoneo the tapePaul Gilbert
2014-01-20VOYEUR: Fix palette issues in second half of doGossipPaul Gilbert
2014-01-19VOYEUR: Some fixes for savegame loadingPaul Gilbert
2014-01-18VOYEUR: Minor fixes to reviewTapePaul Gilbert
2014-01-18VOYEUR: Implemented remainder of reviewTape and dependent methodsPaul Gilbert
2014-01-18VOYEUR: Implemented addSaveRect and clipRectPaul Gilbert
2014-01-18VOYEUR: Fix sFillBox to work for PictureResource as wellPaul Gilbert
2014-01-18VOYEUR: Fix anonymous resource in reviewTape to a hotspot listPaul Gilbert
2014-01-17VOYEUR: Fix switching TV watch gossip to reviewing the tapePaul Gilbert
2014-01-17VOYEUR: Fix for video playback when no custom pic list needs to be appliedPaul Gilbert
2014-01-17VOYEUR: Cleanup of doGossip, and better generic video playback codePaul Gilbert
2014-01-08VOYEUR: Preliminary savegame functionalityPaul Gilbert
2014-01-07VOYEUR: Fix some more CppCheck warningsStrangerke
2014-01-06VOYEUR: Moved SVoy and game events to their own filePaul Gilbert
2014-01-07VOYEUR: Remove a couple of useless variables, change type of some other to ↵Strangerke
use booleans, add CHECKME
2014-01-06VOYEUR: Use boolean for _isAM instead of intStrangerke
2014-01-05VOYEUR: Added a state field for current game areaPaul Gilbert
2014-01-05VOYEUR: Rename the old _playStamp1/2 variables to have better namesPaul Gilbert
2014-01-05VOYEUR: Moved _stampFlags to VoyeurEnginePaul Gilbert
2014-01-05VOYEUR: Fix for crash when changing time periodPaul Gilbert
2014-01-03VOYEUR: Hooked up debugger, and added a 'time' commandPaul Gilbert
2014-01-03VOYEUR: Variable renaming for Video IdPaul Gilbert
2014-01-03VOYEUR: Workaround for original code causing crash after calling doEvidDisplayPaul Gilbert
2014-01-03VOYEUR: Replaced original game mansion scrolling with a more effective onePaul Gilbert
The original had the cursor fixed in the middle of the screen, and scrolled the mansion view as the mouse moves. Since this doesn't really work for windowed mode nor tablets, I've replaced it with a new version that scrolls when the mouse cursor is near any edge of the screen
2014-01-02VOYEUR: In progress work trying to fix doGossipPaul Gilbert
2013-12-31VOYEUR: Implemented game ending title and creditsPaul Gilbert