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2014-02-21VOYEUR: Fix some shadowed variables in VoyeurEngineStrangerke
2014-02-21VOYEUR: Fix some shadowed variables in GraphicsManagerStrangerke
2014-02-20VOYEUR: Fix some shadowed variables and functions in file handlersStrangerke
2014-02-20VOYEUR: Fix comment related to iForcedDeathStrangerke
2014-02-20VOYEUR: Fix crash introduced in 4065c795277bbb4cb2db6dbd8fef145b6c5c6c7fStrangerke
2014-02-20VOYEUR: Add iForcedDeath as a boot parameterStrangerke
2014-02-20VOYEUR: Some more renaming in GraphicsManagerStrangerke
2014-02-20VOYEUR: Some more renamingStrangerke
2014-02-20VOYEUR: Remove some more variables in ViewPortResourceStrangerke
2014-02-20VOYEUR: Remove a useless parameter in doTimeBar()Strangerke
2014-02-20VOYEUR: Remove useless function in SoundManagerStrangerke
2014-02-20VOYEUR: Remove unused variables and functions in GraphicsManagerStrangerke
2014-02-19VOYEUR: Some British to American EnglishStrangerke
2014-02-19VOYEUR: Set private some functions in ThreadResourcesStrangerke
2014-02-19VOYEUR: More cleanupStrangerke
2014-02-19VOYEUR: Remove a useless parameter in vStartCycle()Strangerke
2014-02-19VOYEUR: Some more clean up in FILESStrangerke
2014-02-19VOYEUR: Fix a null pointer assigned to 0Strangerke
2014-02-18VOYEUR: Start cleaning FILESStrangerke
2014-02-18VOYEUR: Remove some useless variables in Event, cleanupStrangerke
2014-02-18VOYEUR: Remove some useless variablesStrangerke
2014-02-18VOYEUR: Remove useless variable in synchronizeStrangerke
2014-02-18VOYEUR: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17VOYEUR: Changed signature check for savegames to use MKTAGPaul Gilbert
2014-02-17VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZEStrangerke
2014-02-17VOYEUR: Remove a useless keystate variableStrangerke
2014-02-17VOYEUR: Fix some function definitions in voyeur_gameStrangerke
2014-02-17VOYEUR: Fix tabulation in staticresStrangerke
2014-02-17VOYEUR: Fix formatting in GraphicsManagerStrangerke
2014-02-17VOYEUR: Fix formattingStrangerke
2014-02-17VOYEUR: Fix maximum number of savegamesStrangerke
2014-02-17VOYEUR: Use AD_ENTRY1 for detectionStrangerke
2014-02-16VOYEUR: Indent register plugin lines to match standard practicePaul Gilbert
2014-02-16VOYEUR: Changed SVoy initialisation to individual field valuesPaul Gilbert
2014-02-16VOYEUR: Fix checking RLV header signaturePaul Gilbert
2014-02-14VOYEUR: Set private some DATA variablesStrangerke
2014-02-14VOYEUR: Set private some variables and functionsStrangerke
2014-02-13VOYEUR: Remove useless fields in Events, some renamingStrangerke
2014-02-13VOYEUR: Some renaming in FilesStrangerke
2014-02-12VOYEUR: Use American English instead of British English in several placesStrangerke
2014-02-12VOYEUR: Initialize some more variablesStrangerke
2014-02-12VOYEUR: Initialize properly a couple of Bolt variablesStrangerke
2014-02-11VOYEUR: Some more renamingStrangerke
2014-02-11VOYEUR: Remove unused function headerStrangerke
2014-02-11VOYEUR: Rename some fields related to fadingStrangerke
2014-02-11VOYEUR: Implement fadeIntFunc()Strangerke
2014-02-10VOYEUR: Remove a useless variableStrangerke
2014-02-10VOYEUR: Reduce the scope of a couple of variablesStrangerke
2014-02-07VOYEUR: Remove redundant code from RL2Decoder classPaul Gilbert
2014-02-07VOYEUR: Standardised delay amount between frame checks in video playback methodsPaul Gilbert