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2014-02-11VOYEUR: Rename some fields related to fadingStrangerke
2014-02-11VOYEUR: Implement fadeIntFunc()Strangerke
2014-02-10VOYEUR: Remove a useless variableStrangerke
2014-02-10VOYEUR: Reduce the scope of a couple of variablesStrangerke
2014-02-07VOYEUR: Remove redundant code from RL2Decoder classPaul Gilbert
2014-02-07VOYEUR: Standardised delay amount between frame checks in video playback methodsPaul Gilbert
2014-02-07VOYEUR: Renaming SVoy fieldsPaul Gilbert
2014-02-07VOYEUR: Fix decoder _curFrame to start at -1Paul Gilbert
2014-02-06VOYEUR: Fix sound distortions in the second part of the gossip interviewPaul Gilbert
2014-02-05VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath is setPaul Gilbert
2014-02-05VOYEUR: Opening sequence video should not be completely skippedPaul Gilbert
2014-02-04VOYEUR: Renamings for the fields of the new StateResource classPaul Gilbert
2014-02-04VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state objectPaul Gilbert
2014-02-04VOYEUR: Moved RL2Decoder::seek to be seekInternPaul Gilbert
2014-02-04VOYEUR: Simplified reference to audio and video tracks in the RL2DecoderPaul Gilbert
2014-02-04VOYEUR: Cleaner implementation of RL2Decoder seekPaul Gilbert
2014-02-04VOYEUR: Converted RL2 header getFrameRate to use Common::RationalPaul Gilbert
2014-02-03VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2DecoderPaul Gilbert
2014-02-03VOYEUR: Fixes to keep credits on-screen during opening sequencePaul Gilbert
2014-02-03VOYEUR: Re-enabled and completed implementing title sequencePaul Gilbert
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Fix for control data comparisons in parsePlayCommandsPaul Gilbert
2014-02-03VOYEUR: Removed some method declarations that are no longer in the given classPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-03VOYEUR: Implemented checkForKeyPaul Gilbert
2014-02-03VOYEUR: Fix loading of savegame descriptionsPaul Gilbert
2014-02-03VOYEUR: Add a hotspot to the aprtment for the ScummVM GMMPaul Gilbert
2014-02-03VOYEUR: Clean up debug channelsPaul Gilbert
2014-02-02VOYEUR: Improvements to debugger command for changing time periodPaul Gilbert
2014-02-02VOYEUR: General field renaming and commentsPaul Gilbert
2014-02-02VOYEUR: Added debugger command to show mouse positionPaul Gilbert
2014-02-02VOYEUR: Added some commentsPaul Gilbert
2014-02-02VOYEUR: Fix for not highlighting camera on Monday morning after loading savegamePaul Gilbert
2014-02-02VOYEUR: Fix issue with time not progressing, and renamed associated enum memberPaul Gilbert
2014-02-02VOYEUR: Graphical fixes for clipped variations within sDrawPicPaul Gilbert
2014-02-02VOYEUR: Refactored code for showing ending news into separate methodPaul Gilbert
2014-02-02VOYEUR: Fix another incorrect rectangle fill when viewing computer textPaul Gilbert
2014-02-02VOYEUR: Fix clearing computer screen when viewing a computer eventPaul Gilbert
2014-02-02VOYEUR: Fix incorrect loop terminator in room data load loopPaul Gilbert
2014-02-02VOYEUR: Fix for crash in playAudioPaul Gilbert
2014-02-02VOYEUR: Fix for loading in blocks from file correctly when decompressing dataPaul Gilbert
2014-02-01VOYEUR: Set up enum for event flags, and improved blinking record indicatorPaul Gilbert
2014-02-01VOYEUR: Bugfixes for computer event displayPaul Gilbert
2014-02-01VOYEUR: Removed redundant LockClass classPaul Gilbert
2014-02-01VOYEUR: Converted doRoom to use ScummVM cursorsPaul Gilbert
2014-02-01VOYEUR: Fix for occasional palette corruption when reviewing a video eventPaul Gilbert
2014-02-01VOYEUR: Further renaming of state Id, and merging of flag bytesPaul Gilbert
2014-02-01VOYEUR: Renaming to standardize on stateId/stackId variable namesPaul Gilbert
2014-02-01VOYEUR: Improvements for savegame supportPaul Gilbert
2014-02-01VOYEUR: Initialization bugfixesPaul Gilbert