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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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voyeur
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Author
2016-01-26
VOYEUR: Only request actual save slots in listSaves.
Johannes Schickel
2016-01-12
VOYEUR: change the type of the variable in a for loop
Strangerke
2016-01-12
VOYEUR: Fix bitwise comparison, make more use of DISPFLAG enum
Strangerke
2016-01-12
VOYEUR: Replace a check on a value by the use of an enum
Strangerke
2016-01-12
VOYEUR: Fix formatting in sound.cpp.
Johannes Schickel
2016-01-12
VOYEUR: Reduce variable scope, fix typo in comment
Strangerke
2016-01-12
VOYEUR: Add a safeguard in getVOCFileName
Strangerke
2015-12-02
VOYEUR: Remove useless global variable
Strangerke
2015-05-31
VOYEUR: Remove unnecessary semicolon
Torbjörn Andersson
2015-01-26
VOYEUR: Fix bug in vDoCycleInt
Strangerke
2015-01-26
VOYEUR: Add missing break
Strangerke
2014-07-03
VOYEUR: Fix crash when playing video #42
Paul Gilbert
2014-07-03
VOYEUR: Fix double apartment enter animation when loading save from launcher
Paul Gilbert
2014-07-01
VOYEUR: Fix to show cursor after loading savegame
Paul Gilbert
2014-07-01
YOVEUR: Enable engine by default.
Johannes Schickel
We ship this with 1.7.0 according to our release plans, thus it should really be enabled by default.
2014-06-08
VOYEUR: Don't reset mansion view position after looking at rooms
Paul Gilbert
2014-06-08
VOYEUR: Disable the if statement with identical statements in its branches, ↵
Strangerke
add a comment
2014-05-28
VOYEUR: Janitorial - Remove trailing whitespace
Sven Hesse
2014-05-27
VOYEUR: Don't overwrite "exit" command in the debugger.
Johannes Schickel
It actually overwrite "exit" by cmdExit and thus effectively the same command...
2014-05-27
ALL: Make Debugger command function names conform to our guidelines.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-05-26
VOYEUR: Make engine pointer in graphics class private.
D G Turner
2014-05-26
VOYEUR: Fix showing credits in the introduction
Paul Gilbert
2014-03-24
VOYEUR: Remove useless usage of pointer in EventManager
Strangerke
2014-03-17
VOYEUR: Use a nullptr instead of a 0 in a return value
Strangerke
2014-03-16
VOYEUR: Initialize an unitialized variable
Strangerke
2014-03-16
VOYEUR: Fix some missing variable initializations
Strangerke
2014-03-15
VOYEUR: Move the initialization of vm to the constructor of BoltFilesState
Strangerke
2014-03-15
VOYEUR: Add a check to avoid potential use of negative value as an array index
Strangerke
2014-03-14
VOYEUR: Get rid of some magic values
Strangerke
2014-03-14
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
Strangerke
2014-03-14
VOYEUR: Hide the mouse cursor when the low battery screen is displayed
Strangerke
2014-03-13
VOYEUR: Make checkForKey() less verbose
Strangerke
2014-03-13
VOYEUR: Simplify the use of _vPort
Strangerke
2014-03-12
VOYEUR: Add Computer Hotspot in debugger
Strangerke
2014-03-12
VOYEUR: Fix default value of _computerTextId
Strangerke
2014-03-09
VOYEUR: rename audio and video track access functions
Strangerke
2014-03-09
VOYEUR: Another try to get rid of the hidden overloaded functions
Strangerke
2014-03-09
VOYEUR: Remove a default parameter in RL2Decoder::loadfile()
Strangerke
2014-03-09
VOYEUR: Remove useless VoyeurEngine pointer in SoundManager
Strangerke
2014-03-09
VOYEUR: Remove useless object in RL2VideoTrack
Strangerke
2014-03-09
VOYEUR: Fix a couple of hidden overloaded virtual functions
Strangerke
2014-03-08
VOYEUR: Fix some uninitialized variables
Strangerke
2014-03-07
VOYEUR: Update engine status in header comment
Strangerke
2014-03-07
VOYEUR: Rename some computer fields
Strangerke
2014-03-06
VOYEUR: Fix logical bug related to the computer data and positioning
Strangerke
2014-03-06
VOYEUR: Remove _field26 from the event timer
Strangerke
2014-03-06
VOYEUR: Some renaming related to the computer buttons
Strangerke
2014-03-05
VOYEUR: Invert check on getBoltGroup in getComputerBrush for consistency
Strangerke
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