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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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voyeur
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2014-02-18
VOYEUR: Remove useless variable in synchronize
Strangerke
2014-02-18
VOYEUR: Make GPL headers consistent in themselves.
Johannes Schickel
2014-02-17
VOYEUR: Changed signature check for savegames to use MKTAG
Paul Gilbert
2014-02-17
VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZE
Strangerke
2014-02-17
VOYEUR: Remove a useless keystate variable
Strangerke
2014-02-17
VOYEUR: Fix some function definitions in voyeur_game
Strangerke
2014-02-17
VOYEUR: Fix tabulation in staticres
Strangerke
2014-02-17
VOYEUR: Fix formatting in GraphicsManager
Strangerke
2014-02-17
VOYEUR: Fix formatting
Strangerke
2014-02-17
VOYEUR: Fix maximum number of savegames
Strangerke
2014-02-17
VOYEUR: Use AD_ENTRY1 for detection
Strangerke
2014-02-16
VOYEUR: Indent register plugin lines to match standard practice
Paul Gilbert
2014-02-16
VOYEUR: Changed SVoy initialisation to individual field values
Paul Gilbert
2014-02-16
VOYEUR: Fix checking RLV header signature
Paul Gilbert
2014-02-14
VOYEUR: Set private some DATA variables
Strangerke
2014-02-14
VOYEUR: Set private some variables and functions
Strangerke
2014-02-13
VOYEUR: Remove useless fields in Events, some renaming
Strangerke
2014-02-13
VOYEUR: Some renaming in Files
Strangerke
2014-02-12
VOYEUR: Use American English instead of British English in several places
Strangerke
2014-02-12
VOYEUR: Initialize some more variables
Strangerke
2014-02-12
VOYEUR: Initialize properly a couple of Bolt variables
Strangerke
2014-02-11
VOYEUR: Some more renaming
Strangerke
2014-02-11
VOYEUR: Remove unused function header
Strangerke
2014-02-11
VOYEUR: Rename some fields related to fading
Strangerke
2014-02-11
VOYEUR: Implement fadeIntFunc()
Strangerke
2014-02-10
VOYEUR: Remove a useless variable
Strangerke
2014-02-10
VOYEUR: Reduce the scope of a couple of variables
Strangerke
2014-02-07
VOYEUR: Remove redundant code from RL2Decoder class
Paul Gilbert
2014-02-07
VOYEUR: Standardised delay amount between frame checks in video playback methods
Paul Gilbert
2014-02-07
VOYEUR: Renaming SVoy fields
Paul Gilbert
2014-02-07
VOYEUR: Fix decoder _curFrame to start at -1
Paul Gilbert
2014-02-06
VOYEUR: Fix sound distortions in the second part of the gossip interview
Paul Gilbert
2014-02-05
VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath is set
Paul Gilbert
2014-02-05
VOYEUR: Opening sequence video should not be completely skipped
Paul Gilbert
2014-02-04
VOYEUR: Renamings for the fields of the new StateResource class
Paul Gilbert
2014-02-04
VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state object
Paul Gilbert
2014-02-04
VOYEUR: Moved RL2Decoder::seek to be seekIntern
Paul Gilbert
2014-02-04
VOYEUR: Simplified reference to audio and video tracks in the RL2Decoder
Paul Gilbert
2014-02-04
VOYEUR: Cleaner implementation of RL2Decoder seek
Paul Gilbert
2014-02-04
VOYEUR: Converted RL2 header getFrameRate to use Common::Rational
Paul Gilbert
2014-02-03
VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2Decoder
Paul Gilbert
2014-02-03
VOYEUR: Fixes to keep credits on-screen during opening sequence
Paul Gilbert
2014-02-03
VOYEUR: Re-enabled and completed implementing title sequence
Paul Gilbert
2014-02-03
VOYEUR: Clean up, commenting, and bugfixes for checking for murder
Paul Gilbert
2014-02-03
VOYEUR: Fix for control data comparisons in parsePlayCommands
Paul Gilbert
2014-02-03
VOYEUR: Removed some method declarations that are no longer in the given class
Paul Gilbert
2014-02-03
VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methods
Paul Gilbert
2014-02-03
VOYEUR: Implemented checkForKey
Paul Gilbert
2014-02-03
VOYEUR: Fix loading of savegame descriptions
Paul Gilbert
2014-02-03
VOYEUR: Add a hotspot to the aprtment for the ScummVM GMM
Paul Gilbert
The original game doesn't have any savegame support, so this will provide users with a more obvious hint than knowing to explicitly show the GMM when in the apartment.
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