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2014-02-18VOYEUR: Remove useless variable in synchronizeStrangerke
2014-02-18VOYEUR: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17VOYEUR: Changed signature check for savegames to use MKTAGPaul Gilbert
2014-02-17VOYEUR: Get rid of a magic value, replaced by DECOMPRESS_SIZEStrangerke
2014-02-17VOYEUR: Remove a useless keystate variableStrangerke
2014-02-17VOYEUR: Fix some function definitions in voyeur_gameStrangerke
2014-02-17VOYEUR: Fix tabulation in staticresStrangerke
2014-02-17VOYEUR: Fix formatting in GraphicsManagerStrangerke
2014-02-17VOYEUR: Fix formattingStrangerke
2014-02-17VOYEUR: Fix maximum number of savegamesStrangerke
2014-02-17VOYEUR: Use AD_ENTRY1 for detectionStrangerke
2014-02-16VOYEUR: Indent register plugin lines to match standard practicePaul Gilbert
2014-02-16VOYEUR: Changed SVoy initialisation to individual field valuesPaul Gilbert
2014-02-16VOYEUR: Fix checking RLV header signaturePaul Gilbert
2014-02-14VOYEUR: Set private some DATA variablesStrangerke
2014-02-14VOYEUR: Set private some variables and functionsStrangerke
2014-02-13VOYEUR: Remove useless fields in Events, some renamingStrangerke
2014-02-13VOYEUR: Some renaming in FilesStrangerke
2014-02-12VOYEUR: Use American English instead of British English in several placesStrangerke
2014-02-12VOYEUR: Initialize some more variablesStrangerke
2014-02-12VOYEUR: Initialize properly a couple of Bolt variablesStrangerke
2014-02-11VOYEUR: Some more renamingStrangerke
2014-02-11VOYEUR: Remove unused function headerStrangerke
2014-02-11VOYEUR: Rename some fields related to fadingStrangerke
2014-02-11VOYEUR: Implement fadeIntFunc()Strangerke
2014-02-10VOYEUR: Remove a useless variableStrangerke
2014-02-10VOYEUR: Reduce the scope of a couple of variablesStrangerke
2014-02-07VOYEUR: Remove redundant code from RL2Decoder classPaul Gilbert
2014-02-07VOYEUR: Standardised delay amount between frame checks in video playback methodsPaul Gilbert
2014-02-07VOYEUR: Renaming SVoy fieldsPaul Gilbert
2014-02-07VOYEUR: Fix decoder _curFrame to start at -1Paul Gilbert
2014-02-06VOYEUR: Fix sound distortions in the second part of the gossip interviewPaul Gilbert
2014-02-05VOYEUR: Fix preloading incriminating videos if the debug _iForceDeath is setPaul Gilbert
2014-02-05VOYEUR: Opening sequence video should not be completely skippedPaul Gilbert
2014-02-04VOYEUR: Renamings for the fields of the new StateResource classPaul Gilbert
2014-02-04VOYEUR: Convert ControlResource::_ptr raw data to a deserialized state objectPaul Gilbert
2014-02-04VOYEUR: Moved RL2Decoder::seek to be seekInternPaul Gilbert
2014-02-04VOYEUR: Simplified reference to audio and video tracks in the RL2DecoderPaul Gilbert
2014-02-04VOYEUR: Cleaner implementation of RL2Decoder seekPaul Gilbert
2014-02-04VOYEUR: Converted RL2 header getFrameRate to use Common::RationalPaul Gilbert
2014-02-03VOYEUR: Moved RL2Decoder into Voyeur namespace, and merged with VoyeurRL2DecoderPaul Gilbert
2014-02-03VOYEUR: Fixes to keep credits on-screen during opening sequencePaul Gilbert
2014-02-03VOYEUR: Re-enabled and completed implementing title sequencePaul Gilbert
2014-02-03VOYEUR: Clean up, commenting, and bugfixes for checking for murderPaul Gilbert
2014-02-03VOYEUR: Fix for control data comparisons in parsePlayCommandsPaul Gilbert
2014-02-03VOYEUR: Removed some method declarations that are no longer in the given classPaul Gilbert
2014-02-03VOYEUR: Remove a lot of outdated TODO's and clean up of stubbed methodsPaul Gilbert
2014-02-03VOYEUR: Implemented checkForKeyPaul Gilbert
2014-02-03VOYEUR: Fix loading of savegame descriptionsPaul Gilbert
2014-02-03VOYEUR: Add a hotspot to the aprtment for the ScummVM GMMPaul Gilbert
The original game doesn't have any savegame support, so this will provide users with a more obvious hint than knowing to explicitly show the GMM when in the apartment.