aboutsummaryrefslogtreecommitdiff
path: root/engines/wage/detection.cpp
AgeCommit message (Collapse)Author
2017-08-15WAGE: Increased md5 sum size to 2MB and recalculated all checksumsEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
2016-08-04WAGE: Update saves formatAlexander Tkachev
Offset is added in the end of the file, so ScummVM would know where to look for description, version, thumbnail information.
2016-07-29WAGE: Make menu items show Save/Load dialogAlexander Tkachev
Default ScummVM Save/Load dialog shows up on click.
2016-06-08WAGE: Use # as savefile matching patternEugene Sandulenko
2016-03-31WAGE: Increased md5 byte count to avoid large number of duplicatesEugene Sandulenko
Still there are few dupes, but previously for many entries only file name and lenghts were different, which could lead to missed game variants.
2016-03-16WAGE: Added 5 more games to detect. Drakmyth Castle is a big gameEugene Sandulenko
2016-03-08ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines.Johannes Schickel
_singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions
2016-03-07WAGE: More game detectionEugene Sandulenko
2016-03-01WAGE: Added detection for Twisted! and Exploration Zeta!Eugene Sandulenko
2016-02-25WAGE: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-15WAGE: Move detection tables to separate fileEugene Sandulenko
2016-02-14WAGE: Simplify savename generation codeEugene Sandulenko
2016-02-14WAGE: Fixed typo in game nameEugene Sandulenko
2016-02-14WAGE: Drop language and platform for WAGE gamesEugene Sandulenko
2016-02-14WAGE: Added Deep Angst detectionEugene Sandulenko
2016-02-14WAGE: Added ZikTuria detectionEugene Sandulenko
2016-02-14WAGE: Added detection for ZoonyEugene Sandulenko
2016-02-14WAGE: Use extra as game name for generic gamesEugene Sandulenko
2016-02-14WAGE: Put less significant games to generic targetEugene Sandulenko
2016-02-14WAGE: Add Enchanced Scepters detectionEugene Sandulenko
2016-01-06WAGE: Added detection for "Queen Quest"Eugene Sandulenko
2016-01-06WAGE: Added detection for "Escape from School!"Eugene Sandulenko
2015-12-27WAGE: Added 'A mess O'Trouble' detectionEugene Sandulenko
2015-12-27WAGE: Added detection for Camp CantitoeEugene Sandulenko
2015-12-27WAGE: Sync with mainlineEugene Sandulenko
2015-12-27WAGE: Remove SVN keywords from the headersEugene Sandulenko
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Fix compilation with modern ScummVMEugene Sandulenko
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Fix Detection For ADParams Removal From AdvancedMetaEngine.D G Turner
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Update AdvancedMetaEngine For Removal of ADParams.D G Turner
Also, fixed incorrect structure naming which likely conflicted i.e. cineGames -> wageGames Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: StringList Replaced by StringArray...D G Turner
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Update Engine For MKID_BE to MKTAG Change.D G Turner
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Update Engine For Changes To Advanced Detector API.D G Turner
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Added stubs for most classes. Implemented Obj and Scene classes.Eugene Sandulenko
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>
2015-12-27WAGE: Initial version. "Another Fine Mess 1.8" is detected.Eugene Sandulenko
Signed-off-by: Eugene Sandulenko <sev@scummvm.org>