index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
wage
/
detection_tables.h
Age
Commit message (
Expand
)
Author
2016-03-09
WAGE: Added Minitorian game detection
Eugene Sandulenko
2016-03-09
WAGE: Added one more game
Eugene Sandulenko
2016-03-07
WAGE: Added games from Joshua's Worlds 1.0
Eugene Sandulenko
2016-03-07
WAGE: Use new AD flag for autogenerating targets for fangames
Eugene Sandulenko
2016-03-07
WAGE: Added couple more games to detection
Eugene Sandulenko
2016-03-07
WAGE: Added more games to detection
Eugene Sandulenko
2016-03-07
WAGE: More game detection
Eugene Sandulenko
2016-03-01
WAGE: Added two more games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for The Tower
Eugene Sandulenko
2016-03-01
WAGE: Added detection for 2 more games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for The Phoenix
Eugene Sandulenko
2016-03-01
WAGE: Simplified detection entries for fan games
Eugene Sandulenko
2016-03-01
WAGE: Added detection for Twisted! and Exploration Zeta!
Eugene Sandulenko
2016-02-25
WAGE: Added detection for Eidisi I
Eugene Sandulenko
2016-02-25
WAGE: Implemented cropping in cosole. That fixes crashes in Bug Hunt
Eugene Sandulenko
2016-02-24
WAGE: Simplified detection table
Eugene Sandulenko
2016-02-24
WAGE: Added detection for Dungeon World II
Eugene Sandulenko
2016-02-24
WAGE: Added detection for Double Trouble
Eugene Sandulenko
2016-02-24
WAGE: Add detection for Canal District
Eugene Sandulenko
2016-02-23
WAGE: Added detection for "3rd Floor" and "Bug Hunt"
Eugene Sandulenko
2016-02-15
WAGE: Added Midnight Snack and Time Bomb detection
Eugene Sandulenko
2016-02-15
WAGE: Added Magic Rings detection
Eugene Sandulenko
2016-02-15
WAGE: Move detection tables to separate file
Eugene Sandulenko
[prev]