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path: root/engines/wage/gui.cpp
AgeCommit message (Collapse)Author
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-05WAGE: Fix crash in Brownie's DreamAlexander Tkachev
I guess it would crash everywhere else as well, if console window would be placed the same way. The problem is that console window goes off screen a little in that game, but copyRectToScreen arguments are not adjusted to stay within screen area. This commit adds some checks and adjusts these arguments.
2016-08-05WAGE: Fix cursorAlexander Tkachev
It's now being clipped within window borders.
2016-08-02WAGE: Revert indentationBorja Lorente
2016-07-31WAGE: Fallback to built-in bordersBorja Lorente
2016-07-31WAGE: Remove custom bordersBorja Lorente
2016-07-31WAGE: Change GUI Scene to load BMP bordersBorja Lorente
2016-07-31WAGE: Implement active/inactive bordersBorja Lorente
2016-07-31WAGE: Fix border loadingBorja Lorente
2016-07-31WAGE: Begin adding borders to the windowsBorja Lorente
2016-07-31WAGE: Remove superfluous commentBorja Lorente
2016-07-31WAGE: Add basic border loading codeBorja Lorente
2016-07-31WAGE: Fix style issuesBorja Lorente
2016-07-31WAGE: Adapt to namespace changeBorja Lorente
2016-07-31GRAPHICS: Move MacMenu constantsBorja Lorente
2016-07-31GRAPHICS: Create wrapper namespace for MacWindow constantsBorja Lorente
2016-07-31GRAPHICS: Create wrapper namespace for MacMenu constantsBorja Lorente
2016-07-31WAGE: Extract MacMenuBorja Lorente
2016-07-30WAGE: Adapt to MacMenu namespace changeBorja Lorente
2016-07-30WAGE: Extract MacWindowBorja Lorente
2016-07-30WAGE: Change namespace of MacWindowBorja Lorente
2016-07-30WAGE: Extract MacWindowManagerBorja Lorente
2016-07-29WAGE: Make menu items show Save/Load dialogAlexander Tkachev
Default ScummVM Save/Load dialog shows up on click.
2016-07-20JANITORIAL: Fix indentationEugene Sandulenko
2016-04-28WAGE: Compose MacMenu instead of screen copying.Eugene Sandulenko
This completes making Mac* classes engine-agnostic.
2016-04-28WAGE: Implemented menu commands as callbackEugene Sandulenko
2016-04-28WAGE: Moved game-specific menu creation to gui.cppEugene Sandulenko
2016-04-28WAGE: Move rest of console-related functionality to gui-console.cppEugene Sandulenko
2016-04-28WAGE: Moved cursor management to WMEugene Sandulenko
2016-04-28WAGE: Moved pattern and palette to WMEugene Sandulenko
2016-04-28WAGE: Renamed menu.* to macmenu.*Eugene Sandulenko
2016-04-28WAGE: Moved font loading to WM. wage.dat is now classicmacfonts.datEugene Sandulenko
2016-04-28WAGE: Decoupled Window class tooEugene Sandulenko
2016-04-28WAGE: More Menu class decoupling from the engineEugene Sandulenko
2016-04-26WAGE: Reuse WM _screen for MenuEugene Sandulenko
2016-04-26WAGE: More abstraction to menu renderingEugene Sandulenko
2016-04-26WAGE: Moved menu shortcut processing to Menu classEugene Sandulenko
2016-04-25WAGE: Move menu event processing to WindowManagerEugene Sandulenko
2016-04-25WAGE: Moved menu rendering to WindowManagerEugene Sandulenko
2016-04-25WAGE: Made Menu subclass of BaseMacWindowEugene Sandulenko
2016-04-25WAGE: Fix crash when cursor is off-screenEugene Sandulenko
2016-04-25WAGE: Virtualized MacWindow classEugene Sandulenko
2016-04-24WAGE: Move desktop drawing to WMEugene Sandulenko
2016-04-24WAGE: Implemented window resizingEugene Sandulenko
2016-04-24WAGE: Started window resize implementationEugene Sandulenko
2016-04-21WAGE: CleanupEugene Sandulenko
2016-04-21WAGE: Make sure we're reporting only actually processed by the callback eventsEugene Sandulenko
2016-04-21WAGE: Moved console text selection to callbacksEugene Sandulenko
2016-04-20WAGE: CleanupEugene Sandulenko
2016-04-20WAGE: Console scroll via callbacksEugene Sandulenko