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path: root/engines/wage/saveload.cpp
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2016-07-29WAGE: Make menu items show Save/Load dialogAlexander Tkachev
Default ScummVM Save/Load dialog shows up on click.
2016-07-29WAGE: Fix Chr::ChrArmorType unknown identifierAlexander Tkachev
It should've been `Chr` instead.
2016-07-28WAGE: Refine loadGame()Alexander Tkachev
It now actually does the loading.
2016-07-27WAGE: Add loadGame() sketchAlexander Tkachev
2016-07-27WAGE: Move some code in saveGame()Alexander Tkachev
Now flags, version, description and thumbnail are added in the end of the file, thus making saves compatible with original ones.
2016-07-27WAGE: Refine saveGame() once moreAlexander Tkachev
_resourceId is added to entities, so saveGame() can access these ids and save them.
2016-07-27WAGE: Add World's _signatureAlexander Tkachev
2016-07-27WAGE: Refine saveGame()Alexander Tkachev
Base/Current stats fix + loopNum, aim, opponentAim saving.
2016-07-27WAGE: Refine WageEngine::saveGame()Alexander Tkachev
More values are saved now, yet some are still not found.
2016-07-26WAGE: Add saveGameState() sketchAlexander Tkachev
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling in some values, the others are 0 for now.