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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
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wage.cpp
Age
Commit message (
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Author
2016-01-02
WAGE: Made Gui autosense scene change
Eugene Sandulenko
2016-01-02
WAGE: More work on object interaction
Eugene Sandulenko
2016-01-01
WAGE: Stub for object clicking
Eugene Sandulenko
2016-01-01
WAGE: Implement cursor drawing and handling
Eugene Sandulenko
2015-12-31
WAGE: Matched game screen size to Macintosh, fixed line spacing
Eugene Sandulenko
2015-12-31
WAGE: Implement console drawing
Eugene Sandulenko
2015-12-30
WAGE: Implement appendText()
Eugene Sandulenko
2015-12-29
WAGE: Implement design caching
Eugene Sandulenko
2015-12-28
WAGE: Increased startup speed
Eugene Sandulenko
2015-12-28
WAGE: Moved scene drawing calls to Gui class
Eugene Sandulenko
2015-12-27
WAGE: More improvements to the border drawing
Eugene Sandulenko
2015-12-27
WAGE: Further work on border drawing
Eugene Sandulenko
2015-12-27
WAGE: Started border drawing implementation
Eugene Sandulenko
2015-12-27
WAGE: Implement scene drawing
Eugene Sandulenko
2015-12-27
WAGE: Implemented WageEngine::onMove()
Eugene Sandulenko
2015-12-27
WAGE: Implement World::move(Chr *chr, Scene *scene)
Eugene Sandulenko
2015-12-27
WAGE: Implemented World::move(Obj *obj, Chr *chr)
Eugene Sandulenko
2015-12-27
WAGE: Finished WageEngine::performInitialSetup()
Eugene Sandulenko
2015-12-27
WAGE: Initial code for world initialization
Eugene Sandulenko
2015-12-27
WAGE: Cleanup
Eugene Sandulenko
2015-12-27
WAGE: Implement handleLookCommand()
Eugene Sandulenko
2015-12-27
WAGE: Implement script decoding
Eugene Sandulenko
2015-12-27
WAGE: Unstubbed Script::eval()
Eugene Sandulenko
2015-12-27
WAGE: Test script execution
Eugene Sandulenko
2015-12-27
WAGE: stubbed attack handling
Eugene Sandulenko
2015-12-27
WAGE: Stubs for command processing
Eugene Sandulenko
2015-12-27
WAGE: Fixed ver/horisontal lines thickness
Eugene Sandulenko
2015-12-27
WAGE: Simplify code
Eugene Sandulenko
2015-12-27
WAGE: First stub for rounded rectangles
Eugene Sandulenko
2015-12-27
WAGE: Fixed screen size
Eugene Sandulenko
2015-12-27
WAGE: Implemented drawing of think lines
Eugene Sandulenko
2015-12-27
WAGE: Added detection for Camp Cantitoe
Eugene Sandulenko
2015-12-27
WAGE: Fix screen size
Eugene Sandulenko
2015-12-27
WAGE: Implement drawing patterned rectangles
Eugene Sandulenko
2015-12-27
WAGE: Get rid of hacky drawing
Eugene Sandulenko
2015-12-27
WAGE: Implemented debug drawing
Eugene Sandulenko
2015-12-27
WAGE: Sync with mainline
Eugene Sandulenko
2015-12-27
WAGE: Remove SVN keywords from the headers
Eugene Sandulenko
2015-12-27
WAGE: Minor Comment Corrections and Removal.
D G Turner
2015-12-27
WAGE: Correction For MacResManager Constructor Changes.
D G Turner
2015-12-27
WAGE: Add Missing Required Engine Headers.
D G Turner
2015-12-27
WAGE: Correct Engine For DebugMan API Changes.
D G Turner
2015-12-27
WAGE: Replace Forbidden Printf calls with debug() calls.
D G Turner
2015-12-27
WAGE: Update Engine Code For Common::RandomSource API Changes.
D G Turner
2015-12-27
WAGE: Started implementing script execution.
Eugene Sandulenko
2015-12-27
WAGE: Added MIT license to mll relevant files.
Eugene Sandulenko
2015-12-27
WAGE: Move MacResManager to Common
Eugene Sandulenko
2015-12-27
WAGE: Merged most headers into entities.h
Eugene Sandulenko
2015-12-27
WAGE: Added stubs for most classes. Implemented Obj and Scene classes.
Eugene Sandulenko
2015-12-27
WAGE: Initial version. "Another Fine Mess 1.8" is detected.
Eugene Sandulenko
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