Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-14 | WAGE: Switch menu reading to common code | Eugene Sandulenko | |
2016-09-03 | JANITORIAL: Make GPL headers uniform | Eugene Sandulenko | |
2016-07-31 | GRAPHICS: Move MacMenu constants | Borja Lorente | |
2016-07-31 | GRAPHICS: Create wrapper namespace for MacWindowManager constants | Borja Lorente | |
2016-07-30 | WAGE: Extract MacWindowManager | Borja Lorente | |
2016-07-27 | WAGE: Add World's _signature | Alexander Tkachev | |
2016-07-26 | WAGE: Add saveGameState() sketch | Alexander Tkachev | |
Copy-pasted from asvitkine/wage-engine (on java). I've managed filling in some values, the others are 0 for now. | |||
2016-04-28 | WAGE: Moved patterns to WindowManager | Eugene Sandulenko | |
2016-04-05 | WAGE: Fix bugs in original, when people mistype storage scene name | Eugene Sandulenko | |
2016-02-16 | WAGE: Moved Sound class definition to sound.h | Eugene Sandulenko | |
2016-02-14 | WAGE: Consistently use .empty() instead of .size() == 0 | Eugene Sandulenko | |
2016-02-14 | WAGE: Get rid of Common::String import | Eugene Sandulenko | |
2016-02-14 | WAGE: Implemented getAboutMenuItemName() | Eugene Sandulenko | |
2016-01-14 | WAGE: Generate Commands menu | Eugene Sandulenko | |
2016-01-11 | WAGE: Started submenu implementation | Eugene Sandulenko | |
2016-01-09 | WAGE: Put lists into typedefs | Eugene Sandulenko | |
2016-01-08 | WAGE: Implement monster following | Eugene Sandulenko | |
2016-01-04 | WAGE: Implement handleMoveCommand() | Eugene Sandulenko | |
2015-12-28 | WAGE: Increased startup speed | Eugene Sandulenko | |
2015-12-27 | WAGE: Implement World::move(Chr *chr, Scene *scene) | Eugene Sandulenko | |
2015-12-27 | WAGE: Initial code for world initialization | Eugene Sandulenko | |
2015-12-27 | WAGE: Implemented object taking logic | Eugene Sandulenko | |
2015-12-27 | WAGE: More work on menu reading | Eugene Sandulenko | |
2015-12-27 | WAGE: Implementing loading service dialog strings | Eugene Sandulenko | |
2015-12-27 | WAGE: Get rid of hacky drawing | Eugene Sandulenko | |
2015-12-27 | WAGE: Remove SVN keywords from the headers | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Started implementing script execution. | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Added MIT license to mll relevant files. | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Move MacResManager to Common | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Merged most headers into entities.h | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Finished world loading. | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Started scene loader implemenation | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> | |||
2015-12-27 | WAGE: Added stubs for most classes. Implemented Obj and Scene classes. | Eugene Sandulenko | |
Signed-off-by: Eugene Sandulenko <sev@scummvm.org> |