aboutsummaryrefslogtreecommitdiff
path: root/engines/wage
AgeCommit message (Collapse)Author
2017-08-04WAGE: Use MacTextWindow code for copying to clipboardEugene Sandulenko
2017-08-04GRAPHICS: MACGUI: Made selection affecting the MacMenuEugene Sandulenko
2017-08-04WAGE: Remove redundant callEugene Sandulenko
2017-08-04WAGE: Remove now redundant input processingEugene Sandulenko
2017-08-04WAGE: Remove redundant codeEugene Sandulenko
2017-08-04WAGE: Make drawInput() a noop with MacTextWindowEugene Sandulenko
2017-08-04WAGE: Now we need to render newline at the end of each textEugene Sandulenko
2017-08-04WAGE: Switched console rendering to MacTextWindowEugene Sandulenko
2017-08-01WAGE: Render console text in MacTextWindowEugene Sandulenko
2017-08-01WAGE: Simplified text adding to MacTextWindowEugene Sandulenko
2017-08-01WAGE: Properly add input text to console on EnterEugene Sandulenko
2017-08-01WAGE: Started processing of input text from MacTextWindowEugene Sandulenko
2017-08-01WAGE: Draw cursor only when MacTextWindow is not usedEugene Sandulenko
2017-08-01WAGE: Correctly set font in MacTextWindow consoleEugene Sandulenko
2017-08-01WAGE: Switched Console window to MacTextWindowEugene Sandulenko
2017-08-01JANITORIAL: Fix code identationEugene Sandulenko
2017-08-01WAGE: Fix compilation with MacTextWindow enabledEugene Sandulenko
2017-07-17WAGE: Fix resizing and text selection bugVelocityRa
Revise/Simplify old optional text rendering Set things up a bit for selected text rendering Add MacTextWindow::clearText and MacTextWindow::setSelection Add MacTextWindow::appendText variant that accepts a MacFont
2017-07-17WAGE: Experimental MacText(Window) console renderingVelocityRa
Currently the font specified in the constructor is not being used, I explain why in gui.cpp, line 182. Use the 2 defines in gui.h to specify whether: 1) The new text rendering in general is used (USE_NEW_TEXT_RENDERER) 2) The MacTextWindow class is used for rendering (USE_MACTEXTWINDOW)
2017-01-14GRAPHICS: Renamed Menu to MacMenu to avoid potential name collisionEugene Sandulenko
2017-01-14WAGE: Switch menu reading to common codeEugene Sandulenko
2017-01-14WAGE: Switch to the common readPascalStringEugene Sandulenko
2016-12-14WAGE: Update games statusEugene Sandulenko
2016-11-26WAGE: Add POTFILESrootfather
2016-10-07GRAPHICS: Search for font substitution for MacFontsEugene Sandulenko
2016-10-06GRAPHICS: Move font-related MacGUI code to MacFontManagerEugene Sandulenko
2016-09-05WAGE: Fix warningEugene Sandulenko
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-30Merge pull request #788 from Tkachov/cloudEugene Sandulenko
ALL: Add Cloud storage support
2016-08-24WAGE: Fix think line drawing, as pointed by md5Eugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
Added it into hasFeature() of all engines which returned `true` in simpleSaveNames() before. As mentioned in #788, SCI is not always using simple names, so it doesn't have such feature now.
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
Engines with "simple" savenames would support "Run in background" in save/load dialog and gradual save slots unlocking. Other engines save/load feature would be locked until save sync is over.
2016-08-20WAGE: Fix warningsEugene Sandulenko
2016-08-05WAGE: Fix crash in Brownie's DreamAlexander Tkachev
I guess it would crash everywhere else as well, if console window would be placed the same way. The problem is that console window goes off screen a little in that game, but copyRectToScreen arguments are not adjusted to stay within screen area. This commit adds some checks and adjusts these arguments.
2016-08-05WAGE: Fix cursorAlexander Tkachev
It's now being clipped within window borders.
2016-08-04WAGE: Update saves formatAlexander Tkachev
Offset is added in the end of the file, so ScummVM would know where to look for description, version, thumbnail information.
2016-08-03GRAPHICS/WAGE: Made MacWindowManager font maping requiring font sizeEugene Sandulenko
2016-08-03WAGE/GRAPHICS: Move standard Mac font mapping to gui/Eugene Sandulenko
2016-08-02WAGE: Revert indentationBorja Lorente
2016-08-02WAGE: Remove leftover filesBorja Lorente
2016-07-31WAGE: Fallback to built-in bordersBorja Lorente
2016-07-31WAGE: Remove custom bordersBorja Lorente
2016-07-31WAGE: Change GUI Scene to load BMP bordersBorja Lorente
2016-07-31WAGE: Implement active/inactive bordersBorja Lorente
2016-07-31WAGE: Fix border loadingBorja Lorente
2016-07-31WAGE: Begin adding borders to the windowsBorja Lorente
2016-07-31WAGE: Remove superfluous commentBorja Lorente
2016-07-31WAGE: Add basic border loading codeBorja Lorente
2016-07-31WAGE: Remove unnecessary border codeBorja Lorente
2016-07-31WAGE: Fix style issuesBorja Lorente