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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
Age
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Author
2019-09-30
WAGE: Use better border for the scene window
Eugene Sandulenko
2019-09-30
WAGE: Use 9-patch borders also for the console
Eugene Sandulenko
2019-09-29
WAGE: Specify window border padding in 9-patch images
Eugene Sandulenko
2019-09-28
WAGE: Reenabled 9-patch border drawing and added default border images
Eugene Sandulenko
2019-09-21
BACKENDS: Add EVENT_CLIPBOARD_UPDATE event
Cameron Cawley
2019-09-21
WAGE: Implement global clipboard support
Cameron Cawley
2019-08-11
WAGE: Don't require the data fork for the external sound file
Cameron Cawley
2019-08-10
GRAPHICS: MACGUI: Use Common::String for addMenuItem and addMenuSubItem
Cameron Cawley
2018-06-30
ENGINES: Add missing dependencies for several engines
Cameron Cawley
2017-12-08
WAGE: Improve error message
Willem Jan Palenstijn
2017-12-08
WAGE: Handle null strings in toString and improve consistency
Willem Jan Palenstijn
2017-12-08
WAGE: Avoid calling method of nullptr
Willem Jan Palenstijn
2017-12-08
Revert "WAGE: Fix crashes for poorly initialized objects"
Colin Snover
2017-10-07
ENGINES: Remove default1x scaler flag
Colin Snover
2017-08-30
WAGE: Update Parrot Talk games status
Eugene Sandulenko
2017-08-29
WAGE: Correctly specify target name for dumped scripts
Eugene Sandulenko
2017-08-29
WAGE: Dump scripts by request
Eugene Sandulenko
2017-08-29
WAGE: Quit gracefully when requested
Eugene Sandulenko
2017-08-29
WAGE: Since the sounds are blocking, made the sound handle global
Eugene Sandulenko
2017-08-29
WAGE: Make sound blocking
Eugene Sandulenko
2017-08-28
WAGE: Properly set the character when player is not defined
Eugene Sandulenko
2017-08-25
WAGE: Update games status
Eugene Sandulenko
2017-08-24
WAGE: Do something when player is not defined instead of crashes
Eugene Sandulenko
2017-08-24
WAGE: Update status of The Phoenix game
Eugene Sandulenko
2017-08-24
WAGE: Read rectangles sanely
Eugene Sandulenko
2017-08-24
WAGE: Fake input text when using shortcuts
Eugene Sandulenko
2017-08-22
WAGE: Do not dump the interpreter code
Eugene Sandulenko
2017-08-22
WAGE: Added detection from the alt version of Mormonoids
Eugene Sandulenko
2017-08-21
GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes
Eugene Sandulenko
2017-08-18
WAGE: Do not error on unprintable characters.
Eugene Sandulenko
2017-08-17
WAGE: Added more games to detection
Eugene Sandulenko
2017-08-17
WAGE: Added more alternative game versions
Eugene Sandulenko
2017-08-17
WAGE: Added detection for two more games
Eugene Sandulenko
2017-08-17
WAGE: Added alternative version of Fred Rogers game
Eugene Sandulenko
2017-08-15
WAGE: Sorted all detection entries to dictionary sort
Eugene Sandulenko
2017-08-15
WAGE: Increased md5 sum size to 2MB and recalculated all checksums
Eugene Sandulenko
2017-08-15
WAGE: Use new MacTextWindow API for selection cut/clear
Eugene Sandulenko
2017-08-14
WAGE: Add detecton for Mormonoids from the Deep
Eugene Sandulenko
2017-08-14
WAGE: Add detection for "James Bond 007"
Eugene Sandulenko
2017-08-12
WAGE: Turn warning into debug message
Eugene Sandulenko
2017-08-11
WAGE: Fix GCC Compiler Warnings.
D G Turner
2017-08-11
WAGE: support chr<scene conditionals
Eugene Sandulenko
2017-08-11
WAGE: allow using LET with negative number literals
Eugene Sandulenko
2017-08-09
WAGE: Handle command aliases in the same quirky way wb does
Eugene Sandulenko
2017-08-08
WAGE: Fix crash on sound reuse/game quit
Eugene Sandulenko
2017-08-08
WAGE: The command is "inven"
Eugene Sandulenko
2017-08-08
WAGE: Set default values for DITL messages
Eugene Sandulenko
2017-08-08
WAGE: Initial stub for updateSoundTimerForScene()
Eugene Sandulenko
2017-08-08
WAGE: Play sounds
Eugene Sandulenko
2017-08-08
GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input texts
Eugene Sandulenko
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