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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
Age
Commit message (
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Author
2016-02-22
WAGE: Initialize class variables
Eugene Sandulenko
2016-02-22
WAGE: Fix buffer overrun
Eugene Sandulenko
2016-02-18
WAGE: Safety check on parsing main game file
Eugene Sandulenko
2016-02-18
WAGE: Plug memory leak
Eugene Sandulenko
2016-02-18
WAGE: Plug memory leak
Eugene Sandulenko
2016-02-18
WAGE: Safer string concatenation
Eugene Sandulenko
2016-02-18
WAGE: Initialize class variables
Eugene Sandulenko
2016-02-16
WAGE: Implement sound decoder
Eugene Sandulenko
2016-02-16
WAGE: Moved Sound class definition to sound.h
Eugene Sandulenko
2016-02-16
WAGE: Moved sound code stubs to sound.cpp
Eugene Sandulenko
2016-02-16
WAGE: Enable required menu items to allow game restart
Eugene Sandulenko
2016-02-16
WAGE: Started post-gameover code implementation
Eugene Sandulenko
2016-02-16
WAGE: Remove debug code
Eugene Sandulenko
2016-02-16
WAGE: Fix random direction choosing logic
Eugene Sandulenko
2016-02-15
WAGE: Added Midnight Snack and Time Bomb detection
Eugene Sandulenko
2016-02-15
WAGE: Fix input string after script execution
Eugene Sandulenko
2016-02-15
WAGE: Added Magic Rings detection
Eugene Sandulenko
2016-02-15
WAGE: Move detection tables to separate file
Eugene Sandulenko
2016-02-14
WAGE: Fix uninit members
Eugene Sandulenko
2016-02-14
WAGE: Fix warning
Eugene Sandulenko
2016-02-14
WAGE: Fix int/uint comparison
Eugene Sandulenko
2016-02-14
WAGE: Simplify savename generation code
Eugene Sandulenko
2016-02-14
WAGE: Simplify bitmap reading code
Eugene Sandulenko
2016-02-14
WAGE: Simplify polygon reading code
Eugene Sandulenko
2016-02-14
WAGE: Remove redundant check
Eugene Sandulenko
2016-02-14
WAGE: Fix name in accordance with our naming conventions
Eugene Sandulenko
2016-02-14
WAGE: Consistently use .empty() instead of .size() == 0
Eugene Sandulenko
2016-02-14
WAGE: Indentation fixes
Eugene Sandulenko
2016-02-14
WAGE: Moved non-trivial method implementation to .cpp file
Eugene Sandulenko
2016-02-14
WAGE: Simplify operand stringification
Eugene Sandulenko
2016-02-14
WAGE: Better names for constants
Eugene Sandulenko
2016-02-14
WAGE: Proper name for include guard
Eugene Sandulenko
2016-02-14
WAGE: Use String::clear() for emptying stings
Eugene Sandulenko
2016-02-14
WAGE: Renames to follow our conventions
Eugene Sandulenko
2016-02-14
WAGE: const goodness
Eugene Sandulenko
2016-02-14
WAGE: Marked some methods as static, const'ness
Eugene Sandulenko
2016-02-14
WAGE: Avoid potential race condition in cursor drawing code
Eugene Sandulenko
2016-02-14
WAGE: Rename to match our naming conventions
Eugene Sandulenko
2016-02-14
WAGE: Simplify code
Eugene Sandulenko
2016-02-14
WAGE: More const
Eugene Sandulenko
2016-02-14
WAGE: Implement Cut and Clear actions
Eugene Sandulenko
2016-02-14
WAGE: Skip disabled command on shortcuts
Eugene Sandulenko
2016-02-14
WAGE: Disable Undo action after command exectution
Eugene Sandulenko
2016-02-14
WAGE: Fix behavior of the multiline paste
Eugene Sandulenko
2016-02-14
WAGE: Finally fix input text behavior
Eugene Sandulenko
2016-02-14
WAGE: Move all console-related stuff to gui-console.cpp
Eugene Sandulenko
2016-02-14
WAGE: Firther work on input improvements
Eugene Sandulenko
2016-02-14
WAGE: More const'ness
Eugene Sandulenko
2016-02-14
WAGE: Let compiler optimize %8's
Eugene Sandulenko
2016-02-14
WAGE: Indentation fixes
Eugene Sandulenko
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