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AgeCommit message (Expand)Author
2016-02-22WAGE: Initialize class variablesEugene Sandulenko
2016-02-22WAGE: Fix buffer overrunEugene Sandulenko
2016-02-18WAGE: Safety check on parsing main game fileEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko
2016-02-18WAGE: Plug memory leakEugene Sandulenko
2016-02-18WAGE: Safer string concatenationEugene Sandulenko
2016-02-18WAGE: Initialize class variablesEugene Sandulenko
2016-02-16WAGE: Implement sound decoderEugene Sandulenko
2016-02-16WAGE: Moved Sound class definition to sound.hEugene Sandulenko
2016-02-16WAGE: Moved sound code stubs to sound.cppEugene Sandulenko
2016-02-16WAGE: Enable required menu items to allow game restartEugene Sandulenko
2016-02-16WAGE: Started post-gameover code implementationEugene Sandulenko
2016-02-16WAGE: Remove debug codeEugene Sandulenko
2016-02-16WAGE: Fix random direction choosing logicEugene Sandulenko
2016-02-15WAGE: Added Midnight Snack and Time Bomb detectionEugene Sandulenko
2016-02-15WAGE: Fix input string after script executionEugene Sandulenko
2016-02-15WAGE: Added Magic Rings detectionEugene Sandulenko
2016-02-15WAGE: Move detection tables to separate fileEugene Sandulenko
2016-02-14WAGE: Fix uninit membersEugene Sandulenko
2016-02-14WAGE: Fix warningEugene Sandulenko
2016-02-14WAGE: Fix int/uint comparisonEugene Sandulenko
2016-02-14WAGE: Simplify savename generation codeEugene Sandulenko
2016-02-14WAGE: Simplify bitmap reading codeEugene Sandulenko
2016-02-14WAGE: Simplify polygon reading codeEugene Sandulenko
2016-02-14WAGE: Remove redundant checkEugene Sandulenko
2016-02-14WAGE: Fix name in accordance with our naming conventionsEugene Sandulenko
2016-02-14WAGE: Consistently use .empty() instead of .size() == 0Eugene Sandulenko
2016-02-14WAGE: Indentation fixesEugene Sandulenko
2016-02-14WAGE: Moved non-trivial method implementation to .cpp fileEugene Sandulenko
2016-02-14WAGE: Simplify operand stringificationEugene Sandulenko
2016-02-14WAGE: Better names for constantsEugene Sandulenko
2016-02-14WAGE: Proper name for include guardEugene Sandulenko
2016-02-14WAGE: Use String::clear() for emptying stingsEugene Sandulenko
2016-02-14WAGE: Renames to follow our conventionsEugene Sandulenko
2016-02-14WAGE: const goodnessEugene Sandulenko
2016-02-14WAGE: Marked some methods as static, const'nessEugene Sandulenko
2016-02-14WAGE: Avoid potential race condition in cursor drawing codeEugene Sandulenko
2016-02-14WAGE: Rename to match our naming conventionsEugene Sandulenko
2016-02-14WAGE: Simplify codeEugene Sandulenko
2016-02-14WAGE: More constEugene Sandulenko
2016-02-14WAGE: Implement Cut and Clear actionsEugene Sandulenko
2016-02-14WAGE: Skip disabled command on shortcutsEugene Sandulenko
2016-02-14WAGE: Disable Undo action after command exectutionEugene Sandulenko
2016-02-14WAGE: Fix behavior of the multiline pasteEugene Sandulenko
2016-02-14WAGE: Finally fix input text behaviorEugene Sandulenko
2016-02-14WAGE: Move all console-related stuff to gui-console.cppEugene Sandulenko
2016-02-14WAGE: Firther work on input improvementsEugene Sandulenko
2016-02-14WAGE: More const'nessEugene Sandulenko
2016-02-14WAGE: Let compiler optimize %8'sEugene Sandulenko
2016-02-14WAGE: Indentation fixesEugene Sandulenko