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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
Age
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2017-08-30
WAGE: Update Parrot Talk games status
Eugene Sandulenko
2017-08-29
WAGE: Correctly specify target name for dumped scripts
Eugene Sandulenko
2017-08-29
WAGE: Dump scripts by request
Eugene Sandulenko
2017-08-29
WAGE: Quit gracefully when requested
Eugene Sandulenko
2017-08-29
WAGE: Since the sounds are blocking, made the sound handle global
Eugene Sandulenko
2017-08-29
WAGE: Make sound blocking
Eugene Sandulenko
2017-08-28
WAGE: Properly set the character when player is not defined
Eugene Sandulenko
2017-08-25
WAGE: Update games status
Eugene Sandulenko
2017-08-24
WAGE: Do something when player is not defined instead of crashes
Eugene Sandulenko
2017-08-24
WAGE: Update status of The Phoenix game
Eugene Sandulenko
2017-08-24
WAGE: Read rectangles sanely
Eugene Sandulenko
2017-08-24
WAGE: Fake input text when using shortcuts
Eugene Sandulenko
2017-08-22
WAGE: Do not dump the interpreter code
Eugene Sandulenko
2017-08-22
WAGE: Added detection from the alt version of Mormonoids
Eugene Sandulenko
2017-08-21
GRAPHICS: MACGUI: Pass command id when creating menu to avoid namespace clashes
Eugene Sandulenko
This fixes Command menu in WAGE.
2017-08-18
WAGE: Do not error on unprintable characters.
Eugene Sandulenko
Makes Swamp Witch start
2017-08-17
WAGE: Added more games to detection
Eugene Sandulenko
2017-08-17
WAGE: Added more alternative game versions
Eugene Sandulenko
2017-08-17
WAGE: Added detection for two more games
Eugene Sandulenko
2017-08-17
WAGE: Added alternative version of Fred Rogers game
Eugene Sandulenko
2017-08-15
WAGE: Sorted all detection entries to dictionary sort
Eugene Sandulenko
2017-08-15
WAGE: Increased md5 sum size to 2MB and recalculated all checksums
Eugene Sandulenko
2017-08-15
WAGE: Use new MacTextWindow API for selection cut/clear
Eugene Sandulenko
This enables multiline selection cutting and clearing.
2017-08-14
WAGE: Add detecton for Mormonoids from the Deep
Eugene Sandulenko
2017-08-14
WAGE: Add detection for "James Bond 007"
Eugene Sandulenko
2017-08-12
WAGE: Turn warning into debug message
Eugene Sandulenko
2017-08-11
WAGE: Fix GCC Compiler Warnings.
D G Turner
2017-08-11
WAGE: support chr<scene conditionals
Eugene Sandulenko
2017-08-11
WAGE: allow using LET with negative number literals
Eugene Sandulenko
2017-08-09
WAGE: Handle command aliases in the same quirky way wb does
Eugene Sandulenko
2017-08-08
WAGE: Fix crash on sound reuse/game quit
Eugene Sandulenko
2017-08-08
WAGE: The command is "inven"
Eugene Sandulenko
2017-08-08
WAGE: Set default values for DITL messages
Eugene Sandulenko
2017-08-08
WAGE: Initial stub for updateSoundTimerForScene()
Eugene Sandulenko
2017-08-08
WAGE: Play sounds
Eugene Sandulenko
2017-08-08
GRAPHICS: MACGUI: Initial code for Cutting/Paste multiline input texts
Eugene Sandulenko
2017-08-07
WAGE: Resize console window for new scene (restore lost functionality)
Eugene Sandulenko
2017-08-05
WAGE: Implement Gui::clearOutput()
Eugene Sandulenko
2017-08-05
WAGE: Mark Gui::clearOutput() as stub
Eugene Sandulenko
2017-08-05
WAGE: Remove all old console code
Eugene Sandulenko
Now we have fully switched to MacTextWindow. Yay!
2017-08-05
WAGE: Implemented Cut and Clear actions over MacTextWindow
Eugene Sandulenko
2017-08-04
WAGE: Use MacTextWindow for Undo and Paste
Eugene Sandulenko
2017-08-04
WAGE: Use MacTextWindow code for copying to clipboard
Eugene Sandulenko
2017-08-04
GRAPHICS: MACGUI: Made selection affecting the MacMenu
Eugene Sandulenko
2017-08-04
WAGE: Remove redundant call
Eugene Sandulenko
2017-08-04
WAGE: Remove now redundant input processing
Eugene Sandulenko
2017-08-04
WAGE: Remove redundant code
Eugene Sandulenko
2017-08-04
WAGE: Make drawInput() a noop with MacTextWindow
Eugene Sandulenko
2017-08-04
WAGE: Now we need to render newline at the end of each text
Eugene Sandulenko
2017-08-04
WAGE: Switched console rendering to MacTextWindow
Eugene Sandulenko
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