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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wage
Age
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Author
2016-04-15
WAGE: Draw console via MacWindow
Eugene Sandulenko
2016-04-15
WAGE: Fix border blitting
Eugene Sandulenko
2016-04-15
WAGE: Fix window title drawing
Eugene Sandulenko
2016-04-15
WAGE: Fix window composing offset
Eugene Sandulenko
2016-04-15
WAGE: Simplify border drawing
Eugene Sandulenko
2016-04-15
WAGE: Fix border clipping
Eugene Sandulenko
2016-04-15
WAGE: Started screen composing
Eugene Sandulenko
2016-04-15
WAGE: Benefit from ManagedSurface methods
Eugene Sandulenko
2016-04-15
WAGE: Switch to ManagedSurface
Eugene Sandulenko
2016-04-14
WAGE: Started to plug the WM in
Eugene Sandulenko
2016-04-14
WAGE: Draw border in MacWindow
Eugene Sandulenko
2016-04-13
WAGE: Basic stuff to MacWindowManager
Eugene Sandulenko
2016-04-13
WAGE: Added stub of MacWindowManager class
Eugene Sandulenko
2016-04-13
WAGE: More auxiliary methods to MacWindow class
Eugene Sandulenko
2016-04-13
WAGE: Stub for MacWindow class
Eugene Sandulenko
2016-04-12
WAGE: Update game status
Eugene Sandulenko
2016-04-12
WAGE: Fix console redrawing when desktop is redrawn
Eugene Sandulenko
2016-04-12
WAGE: Redraw scene on object move to match original.
Eugene Sandulenko
Still buggy a bit
2016-04-12
WAGE: Fix click target search order
Eugene Sandulenko
2016-04-12
WAGE: Fix object sorting. Fixes many glitches
Eugene Sandulenko
2016-04-11
WAGE: Fix sorting of objects during move
Eugene Sandulenko
2016-04-09
WAGE: Added debug code for dumping CODE resource fork
Eugene Sandulenko
2016-04-05
WAGE: Fix bugs in original, when people mistype storage scene name
Eugene Sandulenko
2016-04-05
WAGE: Fixed moving objects to random scene
Eugene Sandulenko
2016-04-05
WAGE: Fix window overlap
Eugene Sandulenko
2016-04-05
WAGE: Order scene and console drawing depending on what is active
Eugene Sandulenko
2016-04-05
WAGE: Split scene and console drawing
Eugene Sandulenko
2016-04-05
WAGE: Added 4 more detection entries.
Eugene Sandulenko
Only Disk and SEA archives are left unprocessed. Once this is finished I will put both originals and extracted archives online.
2016-04-05
WAGE: Added three more fangames to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 3 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: Added 2 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: 4 more games to detection
Eugene Sandulenko
2016-04-04
WAGE: More games added to detection
Eugene Sandulenko
2016-04-01
WAGE: Added one more Puzzle Search variant
Eugene Sandulenko
2016-04-01
WAGE: Three more game variants
Eugene Sandulenko
2016-04-01
WAGE: 5 more game variants
Eugene Sandulenko
2016-04-01
WAGE: Added more game variants
Eugene Sandulenko
2016-03-31
WAGE: Increased md5 byte count to avoid large number of duplicates
Eugene Sandulenko
Still there are few dupes, but previously for many entries only file name and lenghts were different, which could lead to missed game variants.
2016-03-23
WAGE: Added detection for 3 more games
Eugene Sandulenko
2016-03-23
WAGE: Draw the scrollbar bar inverted to match the original
Eugene Sandulenko
2016-03-23
WAGE: Proper scroll drawing
Eugene Sandulenko
2016-03-22
WAGE: Three more games
Eugene Sandulenko
2016-03-22
WAGE: Added 3 games to detection. I wonder when they end...
Eugene Sandulenko
2016-03-22
WAGE: Added 3 more games
Eugene Sandulenko
2016-03-22
WAGE: Added 4 more games. Some are problematic
Eugene Sandulenko
2016-03-20
WAGE: Adjust cursor position when scrolling
Eugene Sandulenko
2016-03-20
WAGE: Restrict text scrolling to the visible text
Eugene Sandulenko
2016-03-18
WAGE: Plugged in console scrolling up/down
Eugene Sandulenko
2016-03-18
WAGE: Fixed border highlighting
Eugene Sandulenko
2016-03-18
WAGE: Correction to highlighted border drawing
Eugene Sandulenko
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