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path: root/engines/wintermute/Base/BRenderSDL.cpp
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2012-07-18WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to boolEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Rename the Game-variable to _gameRef/gameRefEinar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Disable dirty rects for now.Einar Johan Trøan Sømåen
2012-07-18WINTERMUTE: Decrement the following tickets when removing an unused ticket.Einar Johan Trøan Sømåen
2012-07-17WINTERMUTE: Remove/comment out all ifdef __IPHONE occurencesEinar Johan Trøan Sømåen
2012-07-16WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it by...Einar Johan Trøan Sømåen
2012-07-16WINTERMUTE: Make dirty-rect code do partial screen-updates instead of a singl...Einar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Change usage of Common::Rect to our own 32-bit variant.Einar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Reduce the includes and visibility in BGame a bit.Einar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Use correct logic in drawFromTicketEinar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Rename FuncName->funcName in coll_templ.hEinar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Change RECT -> Common::Rect and POINT-> Common::Point, completing...Einar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Remove most of the wintype-definitions.Einar Johan Trøan Sømåen
2012-07-09WINTERMUTE: Silence most warningsEinar Johan Trøan Sømåen
2012-07-08WINTERMUTE: Rename VarName->varName in BRenderSDLEinar Johan Trøan Sømåen
2012-07-08WINTERMUTE: Fix the "was drawn last time, in different order now"-case for di...Einar Johan Trøan Sømåen
2012-07-08WINTERMUTE: Rename FuncName->funcName in BRegistryEinar Johan Trøan Sømåen
2012-07-04WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. ...Einar Johan Trøan Sømåen
2012-07-03WINTERMUTE: Rename most functions in BGame FuncName->funcNameEinar Johan Trøan Sømåen
2012-07-02WINTERMUTE: A first attempt at implementing dirty rects in WMEEinar Johan Trøan Sømåen
2012-06-28WINTERMUTE: Avoid making a new Rect for the fill every screen.Einar Johan Trøan Sømåen
2012-06-26WINTERMUTE: Rename FuncName->funcName in Brenderer/BrendererSDLEinar Johan Trøan Sømåen
2012-06-25WINTERMUTE: Fix even more warningsEinar Johan Trøan Sømåen
2012-06-22WINTERMUTE: Get rid of a few warningsEinar Johan Trøan Sømåen
2012-06-22WINTERMUTE: Run astyle on the source-files.Einar Johan Trøan Sømåen
2012-06-18WINTERMUTE: Add savegame-thumbnail-support.Einar Johan Trøan Sømåen
2012-06-13WINTERMUTE: Move image-loading to BImage, and cleanup some relevant code.Einar Johan Trøan Sømåen
2012-06-13WINTERMUTE: Implement various functions in BRenderSDL.Einar Johan Trøan Sømåen
2012-06-12WINTERMUTE: Optimize the blitting in BSurfaceSDL by adding scale-caching, and...Einar Johan Trøan Sømåen
2012-06-11WINTERMUTE: Stub out BRenderSDL::DumpData, to get rid of the FORBIDDEN_SYMBOL...Einar Johan Trøan Sømåen
2012-06-11WINTERMUTE: Formatting in BRenderSDLEinar Johan Trøan Sømåen
2012-06-08WINTERMUTE: Move FORBIDDEN_SYMBOL_EXCEPTION out of the headers and into the C...Einar Johan Trøan Sømåen
2012-06-08WINTERMUTE: VarName -> varName in BSurface/BSurfaceSDLEinar Johan Trøan Sømåen
2012-06-07WINTERMUTE: Fix BRenderSDL::FillEinar Johan T. Sømåen
2012-06-04WINTERMUTE: Reenable CBRenderSDL::Fill to let the screen be blanked for every...Einar Johan Trøan Sømåen
2012-06-03WINTERMUTE: Make sprite-mirroring work correctly.Einar Johan Trøan Sømåen
2012-06-03WINTERMUTE: Correct RGBA->ARGB in BSurfaceSDLEinar Johan Trøan Sømåen
2012-06-03WINTERMUTE: Get a fallback font to at least draw something for BFontTTEinar Johan Trøan Sømåen
2012-06-02WINTERMUTE: Add subfolders for math, UI, tinyxml and SysEinar Johan Trøan Sømåen
2012-06-02WINTERMUTE: Move the B and Part files into Base/Einar Johan Trøan Sømåen