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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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BRenderSDL.cpp
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2012-06-22
WINTERMUTE: Get rid of a few warnings
Einar Johan Trøan Sømåen
2012-06-22
WINTERMUTE: Run astyle on the source-files.
Einar Johan Trøan Sømåen
2012-06-18
WINTERMUTE: Add savegame-thumbnail-support.
Einar Johan Trøan Sømåen
2012-06-13
WINTERMUTE: Move image-loading to BImage, and cleanup some relevant code.
Einar Johan Trøan Sømåen
2012-06-13
WINTERMUTE: Implement various functions in BRenderSDL.
Einar Johan Trøan Sømåen
2012-06-12
WINTERMUTE: Optimize the blitting in BSurfaceSDL by adding scale-caching, ↵
Einar Johan Trøan Sømåen
and alpha-less blits for completely opaque surfaces.
2012-06-11
WINTERMUTE: Stub out BRenderSDL::DumpData, to get rid of the ↵
Einar Johan Trøan Sømåen
FORBIDDEN_SYMBOL_EXCEPTIONs there
2012-06-11
WINTERMUTE: Formatting in BRenderSDL
Einar Johan Trøan Sømåen
2012-06-08
WINTERMUTE: Move FORBIDDEN_SYMBOL_EXCEPTION out of the headers and into the ↵
Einar Johan Trøan Sømåen
CPP-files that still need it.
2012-06-08
WINTERMUTE: VarName -> varName in BSurface/BSurfaceSDL
Einar Johan Trøan Sømåen
2012-06-07
WINTERMUTE: Fix BRenderSDL::Fill
Einar Johan T. Sømåen
2012-06-04
WINTERMUTE: Reenable CBRenderSDL::Fill to let the screen be blanked for ↵
Einar Johan Trøan Sømåen
every frame This makes J.U.L.I.A. look a lot better.
2012-06-03
WINTERMUTE: Make sprite-mirroring work correctly.
Einar Johan Trøan Sømåen
2012-06-03
WINTERMUTE: Correct RGBA->ARGB in BSurfaceSDL
Einar Johan Trøan Sømåen
2012-06-03
WINTERMUTE: Get a fallback font to at least draw something for BFontTT
Einar Johan Trøan Sømåen
2012-06-02
WINTERMUTE: Add subfolders for math, UI, tinyxml and Sys
Einar Johan Trøan Sømåen
2012-06-02
WINTERMUTE: Move the B and Part files into Base/
Einar Johan Trøan Sømåen