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2013-11-05WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Char* explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Sint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-11-05WINTERMUTE: Transfer Uint32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Remove unused BasePlatform-functions ↵Einar Johan Trøan Sømåen
(showWindow/setCapture/releaseCapture)
2013-10-29WINTERMUTE: Transfer Doubles explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Point32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-29WINTERMUTE: Transfer Rect32s explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Transfer booleans explicitly when saving/loading.Einar Johan Trøan Sømåen
2013-10-28WINTERMUTE: Change BaseObject::getHeight() to return int32 instead of int.Einar Johan Trøan Sømåen
2013-10-03WINTERMUTE: Add missing breakWillem Jan Palenstijn
Confirmed by Mnemonic.
2013-10-01WINTERMUTE: Clean up byte/char casts in loading/parsingWillem Jan Palenstijn
2013-09-30WINTERMUTE: Fix compiler warningsEugene Sandulenko
2013-09-21WINTERMUTE: s/put/set/ in settersTobia Tesan
2013-09-21WINTERMUTE: add UIButton::setTextAlignTobia Tesan
2013-09-21WINTERMUTE: Make sprites private in UIButtonTobia Tesan
2013-09-21WINTERMUTE: Setters/getters for UIButtonTobia Tesan
2013-09-21WINTERMUTE: Avoid feeding setWidth negative valuesTobia Tesan
2013-09-21WINTERMUTE: Add getListener()Tobia Tesan
2013-09-21WINTERMUTE: Make some members of UIObject privateTobia Tesan
2013-08-13WINTERMUTE: Be explicit when storing Floats in savegames.Einar Johan Trøan Sømåen
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-04-21WINTERMUTE: Fix the final int->int32 to allow AmigaOS4-compile.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Further reduce the amount of int->int32-confusion.Einar Johan Trøan Sømåen
2013-04-20WINTERMUTE: Fix a few more int->int32's spotted by fuzzie.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Change more int's to int32s.Einar Johan Trøan Sømåen
2013-04-19WINTERMUTE: Rename transfer(void *) to transferPtr(void *) to avoid ↵Einar Johan Trøan Sømåen
overload-misses.
2013-04-18WINTERMUTE: Add 'override' to most Script-related functions.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdRotLevelEinar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Constify AdResponse/AdResponseBox/AdResponseContext.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add more const to AdResponseBoxEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Increase const-usage.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by-valueEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Privatize a few more members in BaseGame.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace a few NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't scroll as fast as the scripts actually ask for.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Fix scrollspeed (and break character animation the same way WME ↵Einar Johan Trøan Sømåen
Lite does)
2012-12-09WINTERMUTE: Privatize members in AdObject.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Privatize members in AdSceneStateEinar Johan Trøan Sømåen