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path: root/engines/wintermute/base/base_game_settings.cpp
AgeCommit message (Collapse)Author
2019-11-14WINTERMUTE: Fix Missing Default Switch CasesD G Turner
These are flagged by GCC if -Wswitch-default is enabled.
2014-10-15WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)Tobia Tesan
2014-09-03WINTERMUTE: Save the names of any language files that are loaded. (Fix bug ↵Einar Johan Trøan Sømåen
#6651) This way, they will be reloaded in the same order when loading a save game. Old save games will continue to show the bug, but new savegames will be consistent. A quick fix for old save games in the white chamber, is to launch the game with the correct language BEFORE loading the save game. This increases the save-game-version to 1.3.1ScummVM
2014-02-18WINTERMUTE: Make GPL headers consistent in themselves.Johannes Schickel
2013-10-01WINTERMUTE: Clean up byte/char casts in loading/parsingWillem Jan Palenstijn
2013-08-04WINTERMUTE: Fix end of namespace comments.Johannes Schickel
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen