Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-10-15 | WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String) | Tobia Tesan | |
2014-09-03 | WINTERMUTE: Save the names of any language files that are loaded. (Fix bug ↵ | Einar Johan Trøan Sømåen | |
#6651) This way, they will be reloaded in the same order when loading a save game. Old save games will continue to show the bug, but new savegames will be consistent. A quick fix for old save games in the white chamber, is to launch the game with the correct language BEFORE loading the save game. This increases the save-game-version to 1.3.1ScummVM | |||
2014-02-18 | WINTERMUTE: Make GPL headers consistent in themselves. | Johannes Schickel | |
2013-10-01 | WINTERMUTE: Clean up byte/char casts in loading/parsing | Willem Jan Palenstijn | |
2013-08-04 | WINTERMUTE: Fix end of namespace comments. | Johannes Schickel | |
2013-07-14 | JANITORIAL: Remove trailing whitespace | Sven Hesse | |
2013-04-17 | WINTERMUTE: Move settings from BaseGame to separate struct. | Einar Johan Trøan Sømåen | |