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path: root/engines/wintermute/base/gfx
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2013-08-01WINTERMUTE: Add rotationTobia Tesan
2013-07-31WINTERMUTE: Refactor some bits to use TransformStructTobia Tesan
2013-07-29WINTERMUTE: Handle setting Save/Load-screen to NULL.Einar Johan Trøan Sømåen
2013-07-14JANITORIAL: Remove trailing whitespaceSven Hesse
2013-04-23WINTERMUTE: Cap the renderqueue to 800.Einar Johan Trøan Sømåen
2013-04-23WINTERMUTE: Fix non-dirty-rect render-path.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Use int32 instead of int in classes.Einar Johan Trøan Sømåen
2013-04-18WINTERMUTE: Split the timers from BaseGame into a separate class.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Protect more members in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Constify _width and _height in BaseRenderer.Einar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix side effect of assertWillem Jan Palenstijn
2013-04-15WINTERMUTE: Fix leak on incomplete image load.Einar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix comparison in renderTicket.Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Fix random crash after save/load.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Get rid of BaseImage.h inclusion in BaseGame.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid applying color-keys to ALL images with bpp >= 3.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Apply color-key if no alpha-channel is presentEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Force the screen to black after loading/saving.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace a few NULLs with nullptr.Einar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Add override-tags to most of the overriden functions in base/gfx.Einar Johan Trøan Sømåen
2013-01-24JANITORIAL: Fix ){ -> ) {Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Return something from repeatLastDisplayOpEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Delete the _dirtyRect-field of BaseRenderOSystem in the destructor.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Delete the renderTickets when deleting BaseRenderOSystemEinar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Don't draw tickets instantly.Einar Johan Trøan Sømåen
2013-01-24WINTERMUTE: Further improve UITiledImage-drawing.Einar Johan Trøan Sømåen
2013-01-23WINTERMUTE: Fix incorrect reversion of code in BaseRenderOSystem::drawLine()Filippos Karapetis
2013-01-23WINTERMUTE: Fix invalid reads and crashes in BaseRenderOSystem::drawSurface()Filippos Karapetis
2013-01-22WINTERMUTE: Use prefix-operators on iterators.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Mark drawLine as unused with dirty-rects.Einar Johan Trøan Sømåen
2013-01-22WINTERMUTE: Add a hack to skip a single frame after saving/loading. (Fix Bug:...Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Don't check the entire ticket-queue for every ticket.Einar Johan Trøan Sømåen
2012-12-16WINTERMUTE: Move draw-code to render_ticket.cppEinar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Split renderTicket into a separate file.Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Avoid unneccessary alpha-blits when using dirty-rects.Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Implement simple sprite-batching to speed up tileImage-drawing.Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Further optimize drawTicket-checking.Einar Johan Trøan Sømåen
2012-12-13WINTERMUTE: Check renderTicket-owner before anything else.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Only warn about drawLine once.Einar Johan Trøan Sømåen
2012-12-09WINTERMUTE: Use uint32 to fix warning in drawTickets()Einar Johan Trøan Sømåen
2012-12-03WINTERMUTE: Enable dirty rects by default.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Correct wrong logic in last commit.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Make dirty rect-rendering available in config-file.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Fix a warning.Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Draw invalid tickets too (as they must have become invalid AFTER ...Einar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Reset renderTicket-system on SaveGame-loadEinar Johan Trøan Sømåen
2012-12-02WINTERMUTE: Reset _wantsDraw when no part of the screen is dirty.Einar Johan Trøan Sømåen
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-09-15WINTERMUTE: Disable aspect-ratio correction for now.Einar Johan Trøan Sømåen