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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2018-08-23
WINTERMUTE: Check keyboard state array index
lolbot-iichan
2018-08-23
WINTERMUTE: Support more key codes for mapping
lolbot-iichan
2018-08-23
WINTERMUTE: Fix printable flag for keyboard state
lolbot-iichan
2018-07-03
WINTERMUTE: Use degree conversion common math funcs
David Fioramonti
2018-05-20
WINTERMUTE: Update deg2rad usage
David Fioramonti
2018-05-19
WINTERMUTE: Properly fix handling of Ogg Vorbis resources
Adrian Frühwirth
2018-05-19
WINTERMUTE: Fix loading Vorbis files
Cameron Cawley
2018-05-17
WINTERMUTE: Add flag for games using low-spec resources.
JenniBee
2018-05-01
WINTERMUTE: Push down the AD includes
Bastien Bouclet
2018-04-19
JANITORIAL: Fix whitespace
Adrian Frühwirth
2018-04-15
JANITORIAL: Indent GFXTransaction code blocks
Adrian Frühwirth
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2016-12-26
WINTERMUTE: Fix references to TransparentSurface templates
Eugene Sandulenko
2016-12-26
Merge pull request #874 from tobiatesan/fix_getfilename_cr5
Eugene Sandulenko
2016-12-26
WINTERMUTE: Use PathUtil::normalizeFileName in correctSlashes
Tobia Tesan
2016-12-26
WINTERMUTE: Don't mix different path separators.
Ryper_Zsolt
2016-12-26
WINTERMUTE: Call BILINEAR/NEAREST rotoscale and scale according to game option
Tobia Tesan
2016-12-26
WINTERMUTE: Add _bilinearFiltering attribute to BaseGame
Tobia Tesan
2016-11-12
Merge pull request #732 from tobiatesan/fix_6594
Eugene Sandulenko
2016-10-07
WINTERMUTE: Change in-engine thumbnail-defaults.
Einar Johan Trøan Sømåen
2016-08-22
WINTERMUTE: Fix compilation with MSVC
Filippos Karapetis
2016-07-24
WINTERMUTE: Fix compilation
Eugene Sandulenko
2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-05-08
WINTERMUTE: Add missing parameter
Eugene Sandulenko
2016-04-23
Merge pull request #728 from tobiatesan/fix_ogg
Einar Johan Trøan Sømåen
2016-04-01
WINTERMUTE: Log warning if addSound is called with empty filename
Tobia Tesan
2016-03-30
WINTERMUTE: Correctly find .ogg version of .wav files
Tobia Tesan
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-06
Merge pull request #696 from tobiatesan/fix_7067_broken_abs
Eugene Sandulenko
2016-03-06
WINTERMUTE: Actually use new BasePersistenceManager constructor
Willem Jan Palenstijn
2016-03-06
Merge pull request #691 from tobiatesan/common_string_target
Eugene Sandulenko
2016-03-06
WINTERMUTE: Use Common::String in arg for initSave
Tobia Tesan
2016-03-06
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
Tobia Tesan
2016-03-06
WINTERMUTE: Use C strings in absolute path workaround array
Tobia Tesan
2016-03-06
WINTERMUTE: Use array to store known broken absolute paths
Tobia Tesan
2016-03-05
WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5
Tobia Tesan
2016-03-05
WINTERMUTE: Return Common::String in getGameTargetName()
Tobia Tesan
2016-03-01
WINTERMUTE: Remember to delete watch instances
Tobia Tesan
2016-03-01
WINTERMUTE: Do not delete a pointer we do not own in resolveName
Tobia Tesan
2016-03-01
WINTERMUTE: Add Watch functionality
Tobia Tesan
2016-03-01
WINTERMUTE: Add name resolution to DebuggableScript
Tobia Tesan
2016-03-01
WINTERMUTE: Add DebuggerController
Tobia Tesan
2016-02-29
WINTERMUTE: Add post instruction hook to DebuggableScript
Tobia Tesan
2016-02-29
WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classes
Tobia Tesan
2016-02-29
WINTERMUTE: Init _ready in BaseScriptHolder
Tobia Tesan
2016-02-29
WINTERMUTE: Add debuggerToString
Tobia Tesan
2016-02-29
WINTERMUTE: Make _operand protected in script.h
Tobia Tesan
2016-02-29
WINTERMUTE: Remove dead code from vestigial remnants of WME debugger
Tobia Tesan
2016-02-23
WINTERMUTE: Fix order of arguments in sprite rotation
Tobia Tesan
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