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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2016-10-07
WINTERMUTE: Change in-engine thumbnail-defaults.
Einar Johan Trøan Sømåen
2016-08-22
WINTERMUTE: Fix compilation with MSVC
Filippos Karapetis
2016-07-24
WINTERMUTE: Fix compilation
Eugene Sandulenko
2016-07-24
Merge pull request #687 from tobiatesan/wme_debugger_rewrite
Eugene Sandulenko
2016-05-08
WINTERMUTE: Add missing parameter
Eugene Sandulenko
2016-04-23
Merge pull request #728 from tobiatesan/fix_ogg
Einar Johan Trøan Sømåen
2016-03-30
WINTERMUTE: Correctly find .ogg version of .wav files
Tobia Tesan
2016-03-24
WINTERMUTE: Make wintermute games show the right save date
Martin Kennedy
2016-03-06
Merge pull request #696 from tobiatesan/fix_7067_broken_abs
Eugene Sandulenko
2016-03-06
WINTERMUTE: Actually use new BasePersistenceManager constructor
Willem Jan Palenstijn
2016-03-06
Merge pull request #691 from tobiatesan/common_string_target
Eugene Sandulenko
2016-03-06
WINTERMUTE: Use Common::String in arg for initSave
Tobia Tesan
2016-03-06
WINTERMUTE: Use Common::String in BasePersistenceManager-ctor
Tobia Tesan
2016-03-06
WINTERMUTE: Use C strings in absolute path workaround array
Tobia Tesan
2016-03-06
WINTERMUTE: Use array to store known broken absolute paths
Tobia Tesan
2016-03-05
WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5
Tobia Tesan
2016-03-05
WINTERMUTE: Return Common::String in getGameTargetName()
Tobia Tesan
2016-03-01
WINTERMUTE: Remember to delete watch instances
Tobia Tesan
2016-03-01
WINTERMUTE: Do not delete a pointer we do not own in resolveName
Tobia Tesan
2016-03-01
WINTERMUTE: Add Watch functionality
Tobia Tesan
2016-03-01
WINTERMUTE: Add name resolution to DebuggableScript
Tobia Tesan
2016-03-01
WINTERMUTE: Add DebuggerController
Tobia Tesan
2016-02-29
WINTERMUTE: Add post instruction hook to DebuggableScript
Tobia Tesan
2016-02-29
WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classes
Tobia Tesan
2016-02-29
WINTERMUTE: Init _ready in BaseScriptHolder
Tobia Tesan
2016-02-29
WINTERMUTE: Add debuggerToString
Tobia Tesan
2016-02-29
WINTERMUTE: Make _operand protected in script.h
Tobia Tesan
2016-02-29
WINTERMUTE: Remove dead code from vestigial remnants of WME debugger
Tobia Tesan
2016-02-23
WINTERMUTE: Fix order of arguments in sprite rotation
Tobia Tesan
2015-12-21
Merge pull request #635 from jammm/master
Einar Johan Trøan Sømåen
2015-12-21
GRAPHICS: Introduce a size mode for TrueType fonts
Bastien Bouclet
2015-12-21
WINTERMUTE: Add more keyboard mappings, fix console warnings.
jammm
2015-11-27
WINTERMUTE: Proper place for pointer check
Eugene Sandulenko
2015-11-04
WINTERMUTE: Fix mismatched free/delete Valgrind warning
Torbjörn Andersson
2015-10-24
WINTERMUTE: Remove unused function
Willem Jan Palenstijn
2015-07-12
WINTERMUTE: Fix typo
Willem Jan Palenstijn
2015-02-24
Merge pull request #587 from jammm/scummvm_local
Einar Johan Trøan Sømåen
2015-02-24
WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodes
jammm
2015-02-22
WINTERMUTE: Fixed parentFolder name check when testing for "language"/"langua...
jammm
2014-11-05
Merge pull request #437 from tobiatesan/wme_subtitles
Einar Johan Trøan Sømåen
2014-11-04
WINTERMUTE: Add VK-translations for F1-F12 and HOME
Einar Johan Trøan Sømåen
2014-11-04
WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6
Tobia Tesan
2014-11-04
WINTERMUTE: Introduce WMEGameDescription
Tobia Tesan
2014-10-15
WINTERMUTE: new char[str.size()+1] in BaseStringTable::expand
Tobia Tesan
2014-10-15
WINTERMUTE: s/delete array/delete[] array/
Tobia Tesan
2014-10-15
WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)
Tobia Tesan
2014-10-15
WINTERMUTE: Add getter for _videoFont
Tobia Tesan
2014-10-04
Merge pull request #514 from tobiatesan/fix_audio_loop
Einar Johan Trøan Sømåen
2014-10-04
WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points
Tobia Tesan
2014-10-01
WINTERMUTE: Make a bunch of attributes private in BaseSoundBuffer
Tobia Tesan
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