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AgeCommit message (Expand)Author
2016-10-07WINTERMUTE: Change in-engine thumbnail-defaults.Einar Johan Trøan Sømåen
2016-08-22WINTERMUTE: Fix compilation with MSVCFilippos Karapetis
2016-07-24WINTERMUTE: Fix compilationEugene Sandulenko
2016-07-24Merge pull request #687 from tobiatesan/wme_debugger_rewriteEugene Sandulenko
2016-05-08WINTERMUTE: Add missing parameterEugene Sandulenko
2016-04-23Merge pull request #728 from tobiatesan/fix_oggEinar Johan Trøan Sømåen
2016-03-30WINTERMUTE: Correctly find .ogg version of .wav filesTobia Tesan
2016-03-24WINTERMUTE: Make wintermute games show the right save dateMartin Kennedy
2016-03-06Merge pull request #696 from tobiatesan/fix_7067_broken_absEugene Sandulenko
2016-03-06WINTERMUTE: Actually use new BasePersistenceManager constructorWillem Jan Palenstijn
2016-03-06Merge pull request #691 from tobiatesan/common_string_targetEugene Sandulenko
2016-03-06WINTERMUTE: Use Common::String in arg for initSaveTobia Tesan
2016-03-06WINTERMUTE: Use Common::String in BasePersistenceManager-ctorTobia Tesan
2016-03-06WINTERMUTE: Use C strings in absolute path workaround arrayTobia Tesan
2016-03-06WINTERMUTE: Use array to store known broken absolute pathsTobia Tesan
2016-03-05WINTERMUTE: Add fallback for hardcoded absolute path in carolreed5Tobia Tesan
2016-03-05WINTERMUTE: Return Common::String in getGameTargetName()Tobia Tesan
2016-03-01WINTERMUTE: Remember to delete watch instancesTobia Tesan
2016-03-01WINTERMUTE: Do not delete a pointer we do not own in resolveNameTobia Tesan
2016-03-01WINTERMUTE: Add Watch functionalityTobia Tesan
2016-03-01WINTERMUTE: Add name resolution to DebuggableScriptTobia Tesan
2016-03-01WINTERMUTE: Add DebuggerControllerTobia Tesan
2016-02-29WINTERMUTE: Add post instruction hook to DebuggableScriptTobia Tesan
2016-02-29WINTERMUTE: Add DebuggableScript and DebuggableScriptEngine classesTobia Tesan
2016-02-29WINTERMUTE: Init _ready in BaseScriptHolderTobia Tesan
2016-02-29WINTERMUTE: Add debuggerToStringTobia Tesan
2016-02-29WINTERMUTE: Make _operand protected in script.hTobia Tesan
2016-02-29WINTERMUTE: Remove dead code from vestigial remnants of WME debuggerTobia Tesan
2016-02-23WINTERMUTE: Fix order of arguments in sprite rotationTobia Tesan
2015-12-21Merge pull request #635 from jammm/masterEinar Johan Trøan Sømåen
2015-12-21GRAPHICS: Introduce a size mode for TrueType fontsBastien Bouclet
2015-12-21WINTERMUTE: Add more keyboard mappings, fix console warnings.jammm
2015-11-27WINTERMUTE: Proper place for pointer checkEugene Sandulenko
2015-11-04WINTERMUTE: Fix mismatched free/delete Valgrind warningTorbjörn Andersson
2015-10-24WINTERMUTE: Remove unused functionWillem Jan Palenstijn
2015-07-12WINTERMUTE: Fix typoWillem Jan Palenstijn
2015-02-24Merge pull request #587 from jammm/scummvm_localEinar Johan Trøan Sømåen
2015-02-24WINTERMUTE: Add mappings for VKeyCodes->ScummVM KeyCodesjammm
2015-02-22WINTERMUTE: Fixed parentFolder name check when testing for "language"/"langua...jammm
2014-11-05Merge pull request #437 from tobiatesan/wme_subtitlesEinar Johan Trøan Sømåen
2014-11-04WINTERMUTE: Add VK-translations for F1-F12 and HOMEEinar Johan Trøan Sømåen
2014-11-04WINTERMUTE: killAllSounds only if WME targetExecutable >= 1.8.6Tobia Tesan
2014-11-04WINTERMUTE: Introduce WMEGameDescriptionTobia Tesan
2014-10-15WINTERMUTE: new char[str.size()+1] in BaseStringTable::expandTobia Tesan
2014-10-15WINTERMUTE: s/delete array/delete[] array/Tobia Tesan
2014-10-15WINTERMUTE: Introduce BaseGame->expandStringByStringTable(&Common::String)Tobia Tesan
2014-10-15WINTERMUTE: Add getter for _videoFontTobia Tesan
2014-10-04Merge pull request #514 from tobiatesan/fix_audio_loopEinar Johan Trøan Sømåen
2014-10-04WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop pointsTobia Tesan
2014-10-01WINTERMUTE: Make a bunch of attributes private in BaseSoundBufferTobia Tesan