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2013-04-17WINTERMUTE: Privatize thumbnail sizes in BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Privatize more members of BaseGame.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Move settings from BaseGame to separate struct.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in AdScene::loadBuffer()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcpy instead of strcpy in SXString::scCallMethod()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid dereferncing null-pointer in TransparentSurfaceEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadInstances()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid div-by-zero in SystemClassRegistry::loadTableEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Check results while traversing file-system.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value in Scene::getPath()Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by-valueEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add sanity check to VideoTheoraPlayerEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Remove unused member _volumeOriginalEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Initialize _savedTimeStamp and _savedPlayTimeEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcat with strlcat in BaseGame::displayDebugInfoEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Use strlcat/strlcpy in BaseGame::setWindowTitleEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Avoid passing BasePoint by value.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Replace strcpy by strlcpy in BaseFileManagerEinar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Add a sanity check for _game.Einar Johan Trøan Sømåen
2013-04-17WINTERMUTE: Initialize _gameDescription in default-constructor.Einar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix warnings and improve const-correctnessWillem Jan Palenstijn
2013-04-15WINTERMUTE: Fix side effect of assertWillem Jan Palenstijn
2013-04-15WINTERMUTE: Fix leak on incomplete image load.Einar Johan Trøan Sømåen
2013-04-15WINTERMUTE: Fix comparison in renderTicket.Einar Johan Trøan Sømåen
2013-04-14WINTERMUTE: Add detection entry for DreamscapeJenniBee
2013-04-14WINTERMUTE: Add Reversion: The Escape 1.3 and fix previous detection entires.JenniBee
2013-04-13WINTERMUTE: Added detection entries for Reversion: The MeetingJenniBee
2013-04-13WINTERMUTE: Use {} instead of () in detection entries, fix build.Einar Johan Trøan Sømåen
2013-04-13Merge pull request #295 from JenniBee/wintermute_md5_checksumEinar Johan Trøan Sømåen
2013-04-13WINTERMUTE: Fixed the Reversion 1.1 EntriesJenniBee
2013-04-07WINTERMUTE: added md5 checksums for version 1.1 of Reversion: The EscapeJenniBee
2013-04-04WINTERMUTE: Use template with MINanotherguest
2013-03-30WINTERMUTE: Add a console command, "dump_file", to dump resource files to diskFilippos Karapetis
2013-03-24WINTERMUTE: Really fix build breakage...D G Turner
2013-03-24WINTERMUTE: Fix build breaking missing header declaration.D G Turner
2013-03-24WINTERMUTE: Detach BaseQuickMsg from the class-hierarchy. (Remove useless inh...Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Replace WMELite's String-Split-function with code from WME.Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Fix random crash after save/load.Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Add detection entries for Carol Reed 4-9 (renaming East Side Stor...Einar Johan Trøan Sømåen
2013-03-24WINTERMUTE: Avoid REQUIRING wintermute.zip during detection.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Use case-insensitive path-lookup when opening DiskFiles.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Get rid of BaseImage.h inclusion in BaseGame.Einar Johan Trøan Sømåen
2013-02-06WINTERMUTE: Privatize a few more members in BaseGame.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid applying color-keys to ALL images with bpp >= 3.Einar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Apply color-key if no alpha-channel is presentEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Avoid using ldepxf/frexpfEinar Johan Trøan Sømåen
2013-02-01WINTERMUTE: Force the screen to black after loading/saving.Einar Johan Trøan Sømåen
2013-01-31WINTERMUTE: Redo the way floats are saved, break savegame compatibility with ...Einar Johan Trøan Sømåen
2013-01-28WINTERMUTE: Move Resources out of binary and into wintermute.zipEinar Johan Trøan Sømåen
2013-01-26WINTERMUTE: Replace all NULLs with nullptr.Einar Johan Trøan Sømåen