Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
Conflicts:
engines/wintermute/video/video_subtitler.cpp
|
|
|
|
|
|
|
|
WINTERMUTE: Use SubLoopingAudio for music w/arbitrary loop points
|
|
Should fix #6648 (music not looping correctly in 5MA)
|
|
|
|
|
|
|
|
#6651)
This way, they will be reloaded in the same order when loading a save game. Old save games will
continue to show the bug, but new savegames will be consistent. A quick fix for old save games in
the white chamber, is to launch the game with the correct language BEFORE loading the save game.
This increases the save-game-version to 1.3.1ScummVM
|
|
Doxygen-fixes
|
|
|
|
|
|
|
|
sound settings are actually applied on launch
|
|
COMMON: Move TransparentSurface to common code
|
|
|
|
|
|
|
|
See bug #6625 "WINTERMUTE: Symbian Compilation Warnings".
|
|
Thanks to somaen for looking over it too.
This also silences bug #6624 "SYMBIAN: WINTERMUTE: Warnings in base_package.cpp".
|
|
|
|
|
|
|
|
|
|
As it's unclear how this version differs from the current version,
I've tagged it as DVD.
|
|
|
|
|
|
|
|
|
|
It is actually the version from Bundle in a Box
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
scummmodern.zip
|
|
|
|
Fixes cases like bug #6532
|
|
|