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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wintermute
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Commit message (
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Author
2014-02-17
WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.
Johannes Schickel
2014-02-16
WINTERMUTE: Janitorial - Remove trailing spaces
Strangerke
2014-02-12
WINTERMUTE: Use game format for fallback font rendering.
Johannes Schickel
2014-02-11
WINTERMUTE: Prevent scripts from setting invalid scroll times
Filippos Karapetis
2014-02-05
WINTERMUTE: Change the copyFrom-simplifications to depend on pitch instead of...
Einar Johan Trøan Sømåen
2014-01-22
WINTERMUTE: Two minor formatting fixes.
Johannes Schickel
2014-01-21
WINTERMUTE: Enable Wintermute by default.
Einar Johan Trøan Sømåen
2014-01-21
WINTERMUTE: Avoid using Graphics::copyFrom to copy FMV-frames.
Einar Johan Trøan Sømåen
2014-01-21
WINTERMUTE: Special-case FMV-handling to not fill the screen with background ...
Einar Johan Trøan Sømåen
2014-01-21
WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups from w...
Einar Johan Trøan Sømåen
2014-01-15
WINTERMUTE: Stop any playing FMV when loading a savegame.
Einar Johan Trøan Sømåen
2014-01-14
WINTERMUTE: Limit the range of the panning-variable to stay within [-1,1].
Einar Johan Trøan Sømåen
2014-01-11
Merge pull request #418 from JenniBee/md5s
Einar Johan Trøan Sømåen
2014-01-11
WINTERMUTE: Add detection for french, italian, spanish and czech versions of ...
Einar Johan Trøan Sømåen
2013-12-30
WINTERMUTE: Adding more detection entries.
JenniBee
2013-12-22
WINTERMUTE: Fix new detection entries
Eugene Sandulenko
2013-12-22
WINTERMUTE: Fix build issues in previous commit.
Einar Johan Trøan Sømåen
2013-12-21
Merge pull request #412 from JenniBee/md5s
Einar Johan Trøan Sømåen
2013-12-21
WINTERMUTE: Adding detection for more games.
JenniBee
2013-12-05
WINTERMUTE: Skip Latvian language package if not selected.
Johannes Schickel
2013-12-05
WINTERMUTE: Fix typo in Polish language filename in Reversion1.
Johannes Schickel
2013-12-05
WINTERMUTE: Add Reversion: The Escape 1.3.2369 release.
Johannes Schickel
2013-11-26
Merge pull request #375 from digitall/engineAutoPlug
Johannes Schickel
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-23
WINTERMUTE: Switch WideString to U32String.
Johannes Schickel
2013-11-23
WINTERMUTE: Use const_iterator in BaseFileManager::registerPackages.
Johannes Schickel
2013-11-23
WINTERMUTE: Slight interator usage cleanup.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove another unused variable.
Johannes Schickel
2013-11-23
WINTERMUTE: Make BaseFileManager::registerPackages case agnostic.
Johannes Schickel
2013-11-23
WINTERMUTE: Remove unused variables.
Johannes Schickel
2013-11-18
WINTERMUTE: Add a fake detection entry for Czech Dead City.
Einar Johan Trøan Sømåen
2013-11-18
WINTERMUTE: Add quite a bit of hackery to allow Reversion 1.3 to select langu...
Einar Johan Trøan Sømåen
2013-11-15
WINTERMUTE: Add bold-font support for FreeSans.ttf (and only FreeSans for now).
Einar Johan Trøan Sømåen
2013-11-08
WINTERMUTE: Move the isAscii() string changing code to another function
Filippos Karapetis
2013-11-08
WINTERMUTE: Allow utf8ToWide() and wideToUtf8() work with ASCII strings
Filippos Karapetis
2013-11-07
Merge pull request #396 from JenniBee/md5s
Einar Johan Trøan Sømåen
2013-11-07
WINTERMUTE: Add the keycode for the ESC key
Filippos Karapetis
2013-11-06
WINTERMUTE: Adding detection for more games.
JenniBee
2013-11-05
WINTERMUTE: Remove unused transfer-function. (AnsiStringArray).
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Common::Strings explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Const Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Char* explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-11-05
WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
Einar Johan Trøan Sømåen
2013-10-29
WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
Einar Johan Trøan Sømåen
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