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2013-08-01Merge pull request #354 from tobiatesan/wintermute_rotozoom_3Einar Johan Trøan Sømåen
WINTERMUTE: Wintermute rotozoom 3
2013-08-01WINTERMUTE; Indentation in transform_*Tobia Tesan
2013-08-01WINTERMUTE: #ifdef ENABLE_BILINEAR -> #if ENBABLE_BILINEARTobia Tesan
2013-08-01WINTERMUTE: s/255,255,255,255/kDefaultMod/Tobia Tesan
2013-08-01WINTERMUTE: FormattingTobia Tesan
2013-08-01WINTERMUTE: s/WINTERMUTE_TRANSFORMTOOLS_H/WINTERMUTE_TRANSFORM_TOOLS_H/Tobia Tesan
2013-08-01WINTERMUTE: Bring consts inside namespace in transform_struct.hTobia Tesan
2013-08-01WINTERMUTE: FActor out TransformStruc initialization in repeatLastDraw loopTobia Tesan
2013-08-01WINTERMUTE: Fix #ifdef in transparent_surface.[h|cpp]Tobia Tesan
2013-08-01WINTERMUTE: Compile bilinear copy only if neededTobia Tesan
2013-08-01WINTERMUTE: const Common::Rect rect& in rect32.hTobia Tesan
2013-08-01WINTERMUTE: Various explicit castsTobia Tesan
* for floor/ceil output in transform_tools.cpp * for projX/Y in transparent_surface.cpp * in transpaprent_surface.cpp
2013-08-01WINTERMUTE: zoom parameter in display*** is now integerTobia Tesan
2013-08-01WINTERMUTE: Remove unused variable in transparent_surface.cppTobia Tesan
2013-08-01WINTERMUTE: Fix type-related warnings in base_surface_osystem.cppTobia Tesan
2013-08-01WINTERMUTE: #define to const for TransformStruct defaultsTobia Tesan
2013-08-01WINTERMUTE: Doxygen comments in TransformStructTobia Tesan
2013-08-01WINTERMUTE: Express 180.0f as float in TransformToolsTobia Tesan
2013-08-01WINTERMUTE: #define to const for TransformStruct defaultsTobia Tesan
2013-08-01WINTERMUTE: Remove single-argument zoom, rename mirrorX => getMirrorX() in ↵Tobia Tesan
transform_struct.h
2013-08-01WINTERMUTE: Remove redeclaration in render_ticket.cppTobia Tesan
2013-08-01WINTERMUTE: Use Rect::width() and height() in base_surface_osystem.cppTobia Tesan
2013-08-01WINTERMUTE: TransformStruct by reference in ↵Tobia Tesan
engines/wintermute/base/gfx/osystem/base_render_osystem.h
2013-08-01WINTERMUTE: Fix alpha bug in BaseRenderOSystem::fadeToColorTobia Tesan
Introduced in 37b1ff3, broke fade-in/fade-outs
2013-08-01WINTERMUTE: FormattingTobia Tesan
2013-08-01WINTERMUTE: Remove set[Color|Alpha]Mod altogetherTobia Tesan
2013-08-01WINTERMUTE: Fix operator precedence in scale()Tobia Tesan
2013-08-01WINTERMUTE: Pass structs by const referenceTobia Tesan
2013-08-01WINTERMUTE: ConstantsTobia Tesan
2013-08-01WINTERMUTE: // End of namespace WintermuteTobia Tesan
2013-08-01WINTERMUTE: Fix calculation of inverse anglesTobia Tesan
2013-08-01WINTERMUTE: s/*transform/const &transform/Tobia Tesan
2013-08-01WINTERMUTE: FormattingTobia Tesan
2013-08-01WINTERMUTE: Defaults -> floatTobia Tesan
2013-08-01WINTERMUTE: Replace normalization loop with if() for legibilityTobia Tesan
2013-08-01WINTERMUTE: Use constants from transform_tools for consistencyTobia Tesan
2013-08-01WINTERMUTE: Reinstate rgbaMod comparisons for compare-ticketsTobia Tesan
2013-08-01WINTERMUTE: Deprecate setAlphaMod, setColorModTobia Tesan
2013-08-01WINTERMUTE: Rename rotate() -> rotoscale() for consistencyTobia Tesan
2013-08-01WINTERMUTE: *transform as pointer in transform_toolsTobia Tesan
2013-08-01WINTERMUTE: Fix alpha bug in ↵Tobia Tesan
engines/wintermute/base/gfx/osystem/base_surface_osystem.cpp This fixes the "TV static" bug in J.U.L.I.A.
2013-08-01WINTERMUTE: Force angle normalizationTobia Tesan
This fixes the issues in J.U.L.I.A.
2013-08-01WINTERMUTE: Swap flip bitsTobia Tesan
2013-08-01WINTERMUTE: Partial fix for mirrored spritesTobia Tesan
Still weird with rotated + mirrored + scaled sprites. Offset.
2013-08-01WINTERMUTE: Rename pixel copy functionsTobia Tesan
2013-08-01WINTERMUTE: Move if() outside transform loopTobia Tesan
2013-08-01WINTERMUTE: Removed useless argument from rotate()Tobia Tesan
2013-08-01WINTERMUTE: Add rotationTobia Tesan
Add actual rotation code, make ticket-system transformStruct-aware
2013-08-01WINTERMUTE: Add cast op Common::Rect => Rect32Tobia Tesan
2013-07-31WINTERMUTE: Bilinear scaling.Tobia Tesan
Refactor scale(), factor out actual mapping algorithm, add bilinear scaling