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2014-09-03WINTERMUTE: Silence GCC signed/unsigned comparison warningTorbjörn Andersson
2014-09-03WINTERMUTE: Save the names of any language files that are loaded. (Fix bug ↵Einar Johan Trøan Sømåen
#6651) This way, they will be reloaded in the same order when loading a save game. Old save games will continue to show the bug, but new savegames will be consistent. A quick fix for old save games in the white chamber, is to launch the game with the correct language BEFORE loading the save game. This increases the save-game-version to 1.3.1ScummVM
2014-08-30Merge pull request #495 from somaen/docuFixJohannes Schickel
Doxygen-fixes
2014-08-29WINTERMUTE: Remove unused Sqr-function.Einar Johan Trøan Sømåen
2014-08-29ENGINES: Fix some Doxygen comments that seem wrong.Einar Johan Trøan Sømåen
2014-07-22WME: added few more games. added ability to detect from exe files.Pawel Kolodziejski
2014-06-20WINTERMUTE: Do syncSoundSettings on initialization of sound manager, so that ↵Einar Johan Trøan Sømåen
sound settings are actually applied on launch
2014-06-15Merge pull request #466 from sev-/transparent-surfaceEugene Sandulenko
COMMON: Move TransparentSurface to common code
2014-06-15WINTERMUTE: Switch to use of moved to OSystem TransparentSurfaceEugene Sandulenko
2014-06-09WINTERMUTE: Add detection for Vsevolod PrologueEinar Johan Trøan Sømåen
2014-06-09WINTERMUTE: Add detection for OknyttEinar Johan Trøan Sømåen
2014-06-08WINTERMUTE: Silence/fix some warnigns when compiling Symbian port.Johannes Schickel
See bug #6625 "WINTERMUTE: Symbian Compilation Warnings".
2014-06-08WINTERMUTE: Fix endian issues in findPackageSignature.Johannes Schickel
Thanks to somaen for looking over it too. This also silences bug #6624 "SYMBIAN: WINTERMUTE: Warnings in base_package.cpp".
2014-06-02WINTERMUTE: Speeding up blitting routines for TransparentSurfaceEugene Sandulenko
2014-05-31WINTERMUTE: Add detection for 5 versions of The KiteEinar Johan Trøan Sømåen
2014-05-31WINTERMUTE: Add detection for Bickadoodle 1.1Einar Johan Trøan Sømåen
2014-05-31WINTERMUTE: Add detection for "Boredom of Agustin Cordes"Einar Johan Trøan Sømåen
2014-05-31WINTERMUTE: Add another Rhiannon-version to the detection tables.Einar Johan Trøan Sømåen
As it's unclear how this version differs from the current version, I've tagged it as DVD.
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2014-04-17WINTERMUTE: Add a warning when trying to play video without Theoradec-supportEinar Johan Trøan Sømåen
2014-04-17WINTERMUTE: Add a warning when loading TTF-fonts without FreeType2-support.Einar Johan Trøan Sømåen
2014-04-07WINTERMUTE: Correct mistaken identification of JULIA 1.2 as Steam-versionEinar Johan Trøan Sømåen
It is actually the version from Bundle in a Box
2014-04-06WINTERMUTE: Add detection for 1/2 RitterEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection for the Reversion2 2.0.2412 (Linux)Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Rhiannon: Curse of the four BranchesEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Corrosion: Cold Winter WaitingEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add detection entry for Ghost in the SheetEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add a detection entry for the steam version of J.U.L.I.A.Einar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Add another detection-entry for BickadoodleEinar Johan Trøan Sømåen
2014-04-05WINTERMUTE: Replace (fangame) and wmefan-, with (unknown version) and wmeunk-Einar Johan Trøan Sømåen
2014-03-19WINTERMUTE: Add md5 for Zilm: A Game of Reflex.JenniBee
2014-03-15WINTERMUTE: Run astyle on transparent_surface.{h,cpp} mainly adding braces.Einar Johan Trøan Sømåen
2014-02-28IMAGE: Move all ImageDecoders to image/Matthew Hoops
2014-02-21WINTERMUTE: Use the correct field for dpi when loading FreeSans from ↵Einar Johan Trøan Sømåen
scummmodern.zip
2014-02-19WINTERMUTE: Some British to American EnglishStrangerke
2014-02-19WME: Remove translation tags from names found by the fallback detectorFilippos Karapetis
Fixes cases like bug #6532
2014-02-19WME: Fix bug #6531 - "WME: Art of Murder - Assertion"Filippos Karapetis
2014-02-18WINTERMUTE: Make GPL headers consistent in themselves.Johannes Schickel
2014-02-17WINTERMUTE: Indent REGISTER_PLUGIN_* for consistency.Johannes Schickel
2014-02-16WINTERMUTE: Janitorial - Remove trailing spacesStrangerke
2014-02-12WINTERMUTE: Use game format for fallback font rendering.Johannes Schickel
BDF fonts got 32bit drawing support in ece8b7fb65402238ab7df896361a9cefe28b8897 Thus it is not necessary to draw onto a 16bit surface.
2014-02-11WINTERMUTE: Prevent scripts from setting invalid scroll timesFilippos Karapetis
Scroll times (ScrollSpeedX, ScrollSpeedY) can't be zero, as this leads to a division by zero later on. This allows Dreamscape to start and work properly.
2014-02-05WINTERMUTE: Change the copyFrom-simplifications to depend on pitch instead ↵Einar Johan Trøan Sømåen
of width. (Fix bug #6157)
2014-01-22WINTERMUTE: Two minor formatting fixes.Johannes Schickel
2014-01-21WINTERMUTE: Enable Wintermute by default.Einar Johan Trøan Sømåen
2014-01-21WINTERMUTE: Avoid using Graphics::copyFrom to copy FMV-frames.Einar Johan Trøan Sømåen
copyFrom frees and reallocates the surface for every update, as long as the dimensions and format stay the same, we can do with just a memcpy. This gives a tiny improvement in the update-part of the Theora-player (on the order of a bit more than 1 second saved total in the 1:28 long J.U.L.I.A.-intro)
2014-01-21WINTERMUTE: Special-case FMV-handling to not fill the screen with background ↵Einar Johan Trøan Sømåen
color. If we have only one thing being drawn, and that is opaque, we can skip filling the render surface with background color. This shaves another few wasted cycles of the FMV playback. (Since we now don’t have to write the entire render surface TWICE). This reduces the time spent in drawTickets() to ~60% of what it was before.
2014-01-21WINTERMUTE: Fix bug that prevented the opaque and binary blit speedups from ↵Einar Johan Trøan Sømåen
working.
2014-01-15WINTERMUTE: Stop any playing FMV when loading a savegame.Einar Johan Trøan Sømåen