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2012-08-13WINTERMUTE: Cleanup in TransparentSurface.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Remove BPkgFile, as wrapCompressedStream can handle that job now.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Use the correct DPI for TTF-fonts, and don't display ↵Einar Johan Trøan Sømåen
overshooting lines.
2012-08-13WINTERMUTE: Apply color-key to RGB-images, and upconvert them to RGBA.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Use 64k-tables for alpha-blitting.Einar Johan Trøan Sømåen
2012-08-13WINTERMUTE: Make a few noisy warnings into debug-calls.Einar Johan Trøan Sømåen
2012-08-11WINTERMUTE: Silence a few float-cast warnings.Einar Johan Trøan Sømåen
2012-08-11WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.hEinar Johan Trøan Sømåen
2012-08-11WINTERMUTE: Make RTL skip any "are you sure?"-dialogs.Einar Johan Trøan Sømåen
The user has already quite intentionally opened the GMM and clicked "return to launcher" additionally the GMM can be launched at any time, but the "are you sure"-message can't always be shown, for instance if the user is already in some in-game menu, or a video is playing.
2012-08-11WINTERMUTE: Make missing-file warnings a debugCEinar Johan Trøan Sømåen
The sound-system attempts to open files in various formats, some of which may not exist, no reason for these to fill the console with output.
2012-08-11WINTERMUTE: Get rid of strncpy+manual termination.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Use only one scaler for blitting, the faster one.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Cache scaled images, to avoid having to rescale every frame.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Optimize blitting (Do opaque blits for opaque images, and do ↵Einar Johan Trøan Sømåen
fill with memcpy)
2012-08-07WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)Einar Johan Trøan Sømåen
Mainly a workaround for the OpenGL-backend.
2012-08-07WINTERMUTE: Move dcscript.h into the proper folder.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Remove g_wintermute.Einar Johan Trøan Sømåen
2012-08-07WINTERMUTE: Save the random-seed as well.Einar Johan Trøan Sømåen
2012-07-31WINTERMUTE: Add a readme.txt for the engine.Einar Johan Trøan Sømåen
2012-07-31WINTERMUTE: Clean out some unused code.Einar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Implement GMM-saving.Einar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Implement load from GMM.Einar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Fix a few memory-leaksEinar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Fix a memory leak in BaseScriptHolderEinar Johan Trøan Sømåen
2012-07-30WINTERMUTE: Redraw ONLY the indicator when saving/loading.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Separate out SaveGame-code from BaseGameEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Add header-guards to BaseEngineEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove statics and silence spam in debug console.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove unused functions from StringUtil::Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace BaseRegistry with ConfManEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove the debugger.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Use ConfMan instead of registry.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove more unused utils.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make BaseSubFrame load lazily.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-classEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.Einar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Remove static function variable from SXArrayEinar Johan Trøan Sømåen
2012-07-29WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, ↵Einar Johan Trøan Sømåen
particles, sound and files.
2012-07-28WINTERMUTE: Fix a few warnings pointed out by fuzzie.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Hardcode the Game.SaveDirectory return value in-engine for now.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : ↵Einar Johan Trøan Sømåen
SuperClass(args)
2012-07-27WINTERMUTE: Move settings-files to save-dir (gzipped xml now)Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Remove all unneccessary #if 0 blocksEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Move TinyXML into the WinterMute-namespace.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Fix a Clang-warningEinar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Get rid of almost all LLVM GCC 4.2 warnings.Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Use an arbitrary size nearest neighbour scaler for save ↵Einar Johan Trøan Sømåen
thumbnails. Thanks to clone2727
2012-07-27WINTERMUTE: Formatting "var_name"->"varName"Einar Johan Trøan Sømåen
2012-07-27WINTERMUTE: Add a stubbed fallback for the absolute path used in East Side StoryEinar Johan Trøan Sømåen
C:\\windows\\fonts\\framd.ttf
2012-07-27WINTERMUTE: Fix SaveGame-thumb loading/saving.Einar Johan Trøan Sømåen