Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-05-20 | JANITORIAL: Remove trailing whitespace | Adrian Frühwirth | |
2018-04-07 | XEEN: Add 'strength' debugger command | Paul Gilbert | |
2018-03-29 | XEEN: Added intangible debugger command | Paul Gilbert | |
2018-03-28 | XEEN: Add data for Swords of Xeen to create_xeen | Paul Gilbert | |
2018-03-27 | XEEN: Simplify debugger map command | Paul Gilbert | |
2018-03-27 | XEEN: Change Map _loadDarkSide bool to int _loadCcNum | Paul Gilbert | |
2018-03-19 | XEEN: Standardize on a single SPELLS_PER_CLASS define | Paul Gilbert | |
There was previous confusion because characters can have a maximum of 39 spells for their class. But the spell list for each class has 40 entries, of which the last one, #39, is always the 'No Spell' value | |||
2018-03-18 | XEEN: Add an enum SpellsCategory enum, code simplification using it | Paul Gilbert | |
2018-03-17 | XEEN: Change bool _isDarkCc to int _ccNum | Paul Gilbert | |
Originally the flag was whether the party was on the Dark Side, but as a bool I was having to cast it to an int side/cc number in more and more places. So now I've converted it to _ccNum, and it can be used directly as an int | |||
2018-01-20 | XEEN: Cleanup of animate3d method's ranged attack code | Paul Gilbert | |
2018-01-20 | XEEN: Add invincible debugger command | Paul Gilbert | |
2018-01-16 | XEEN: Add spells debugger command to give party all the spells | Paul Gilbert | |
2017-12-27 | XEEN: Fix saving monster data to exactly match original | Paul Gilbert | |
2017-12-27 | XEEN: Added debug commands for changing map & position | Paul Gilbert | |
2017-12-20 | XEEN: Starting to do archive access more like the original | Paul Gilbert | |
Previously the game wasn't paying much attention to the access of dark.cc vs xeen.cc, which was causing problems when trying to travel to Dark Side. This is the beginnings of a refactoring to more closely work like the original does | |||
2017-11-11 | XEEN: Debugger commands for gold and gems | Paul Gilbert | |
2016-09-17 | XEEN: Fix message in dump debugger command | Paul Gilbert | |
2016-09-17 | XEEN: Added dump command to the debugger | Paul Gilbert | |
2015-03-02 | XEEN: Implementing more script opcodes | Paul Gilbert | |
2015-03-01 | XEEN: Hook up debugger properly and implement spell command | Paul Gilbert | |
2015-01-02 | XEEN: Fix compiler warnings | Paul Gilbert | |
2014-12-25 | XEEN: Added skeleton events manager and screen class | Paul Gilbert | |
2014-12-23 | XEEN: Initial commit | Paul Gilbert | |