Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-02 | XEEN: Add detection entries for Clouds/Darkside/World of Xeen GOG German | Paul Gilbert | |
2018-05-02 | XEEN: Add CD tag to detection entry | Tarek Soliman | |
2018-04-28 | XEEN: Implement changes needed for World of Xeen 2 CD talkie | Paul Gilbert | |
2018-04-28 | XEEN: Mark the supported games for testing | Paul Gilbert | |
2018-04-13 | XEEN: Add launcher Engine tab option for more durable armor | Paul Gilbert | |
2018-03-25 | XEEN: Add custom engine option for showing inventory item costs | Paul Gilbert | |
This first new option displays the effective cost of items when viewing in the standard character inventory. This makes it easier to compare the value (and thus relative power) of items against either other | |||
2018-03-15 | XEEN: Further convertion of playSound to playVoice for location voice samples | Paul Gilbert | |
2018-03-11 | XEEN: Swords of Xeen doesn't have any voiced cutscenes | Paul Gilbert | |
2018-03-10 | XEEN: Implementing subtitles display logic | Paul Gilbert | |
2018-02-18 | XEEN: Flag games as not having voice | Paul Gilbert | |
Technically they do have voice samples, but the code for playing them is indistinguishable from standard SFX. And given how few they are, I feel it better for now to simply flag the detection entries as no voice, rather than trying to separate them | |||
2018-02-13 | XEEN: Add detection for Clouds & Dark Side | Paul Gilbert | |
2018-02-12 | XEEN: Added skeleton child engine for Swords of Xeen | Paul Gilbert | |
2017-04-02 | Xeen: Add detection for the 2CD "talkie" version | Michael DrĂ¼ing | |
2016-07-26 | XEEN: Add detection for German World of Xeen | Paul Gilbert | |
2014-12-25 | XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines | Paul Gilbert | |
2014-12-23 | XEEN: Initial commit | Paul Gilbert | |