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path: root/engines/xeen/dialogs.h
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2017-12-29XEEN: Fix showing Dark Side awards in the awards dialogPaul Gilbert
2017-12-25XEEN: Fix Please Wait dialog not removing when changing mapsPaul Gilbert
Technically, the dialog now doesn't even show up, since loading the new maps are so fast these days. I've decided against adding in an explicit delay, because it's less jarring for players to now be able to walk transparently between maps without interruption
2017-12-10XEEN: Implemented awards listing dialogPaul Gilbert
2016-09-21XEEN: Implemented Clouds intro, doScroll fixesPaul Gilbert
2016-09-21XEEN: Refactored doScroll to have it available to cutscenesPaul Gilbert
2016-08-28XEEN: Moved method comments from CPP to header filesPaul Gilbert
2015-02-21XEEN: Restrict sprite drawing to window boundsPaul Gilbert
2015-02-18XEEN: Fix drawing buttons in Spells dialog when switching characterPaul Gilbert
2015-02-18XEEN: Simplify use of addButton when setting up button listsPaul Gilbert
2015-02-13XEEN: Implemented exchangeAttributePaul Gilbert
2015-02-11XEEN: Fix removing and adding chars to party in Party dialogPaul Gilbert
2015-01-19XEEN: Compilation fixes for gccPaul Gilbert
2015-01-06XEEN: More interface setup and UI button definitionsPaul Gilbert
2015-01-05XEEN: In progress implementing map loadingPaul Gilbert
2015-01-02XEEN: More UI loading code, refactored Dialog base to ButtonContainerPaul Gilbert
2015-01-01XEEN: Credits screen now workingPaul Gilbert
2015-01-01XEEN: Beginnings of credits screenPaul Gilbert
2015-01-01XEEN: Split up menus file into dialogs and dialogs_optionsPaul Gilbert